Just give Coup a cooldown for goodness sake, the token system is not good. Why limit a fun new perk?

Title

Give it a 45 second cooldown or something, at least then Killers won't have to worry about wasting precious tokens.

Comments

  • It would definitely be more interesting like that. I think it'd be even better than just gaining stacks through hooks.

  • I rather see coup becoming a pasive bonus to lunges each time you hook someone, just reduce the bonus and spread it trought 8 hooks and it becomes a really fun late game perk

  • It should be the anti-exhaustion perk. Sixty second cooldown (exhaust) for regular use to counter dead hards and etc.

  • it should work like the perk unrelenting. just flat increase.

  • If they have to keep it token based with gens as is, AT LEAST change it so a token is not consumed, unless you pass the normal lunge distance. We shouldn't have to resort to tap attacks to save tokens, and losing a token to a short lunge is pain.

  • @blue4zion said:

    If they have to keep it token based with gens as is, AT LEAST change it so a token is not consumed, unless you pass the normal lunge distance. We shouldn't have to resort to tap attacks to save tokens, and losing a token to a short lunge is pain.

    Or better yet, just only consume the token when the hit connects.

  • @MrCalac123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2678315#Comment_2678315

    Or better yet, just only consume the token when the hit connects.

    My thoughts on why they wouldn't is it could be abused with unrelenting for a possibly quicker movement speed by just lunging across the map.

    If it doesn't then yes please.