[Suggestion] Blessing dull totems should not give blood points

There's no reason for blessing a totem to give 1,500 blood points, especially on subsequent blessings.

Blessing a hex should still grant bloodpoints, but blessing a dull totem should not. The boon is strong enough, remove the blood point gains (from blessing dull totems).

Comments

  • dunno why you care about how much BP someone gets. If it doesnt alter how a match plays its not that bad

  • You already have so many Bloodpoints that you don't want to earn more for helping your team by booning totems?

  • To be fair, it is an insanely generous scoring event. But why remove it? The survivor is doing something helpful to the themselves and the team.

    I feel it should technically be under the altruism category (at least when it’s a dull totem), since it is benefitting the entire team. Or perhaps even a combination of boldness, altruism, and survival points really.

  • @AetherBytes said:

    dunno why you care about how much BP someone gets. If it doesnt alter how a match plays its not that bad

    Because both sides like to be petty and take from other.

    There is absolutely zero reason to deny anyone bloodpoints from anything considering how ridiculous grind is.

    The community man.

  • @Dumpstick said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638443#Comment_2638443

    Snuffing takes 1 second. Blessing takes 20 seconds or longer.

    By all means blessing should be giving 10,000 BP.

    However, it should give less points than actually cleansing totems (because you can re-apply them infinitely) atleast imo.