Cruel Limits(Claustrophobia) and Hex:Crowd Control Further Perk-Tweaks

Cruel Limits

When Within 16-Meters of a Completed-Generator,and A Survivor is Within a 32-Meter Range,Claustrophobia Activates.The Entity will Block All Windows and Vault-Location within that Range for the next 20/25/30-Seconds.

The Auras of Blocked-Windows and Vault Locations are Revealed to you During this Active-Time.

Hex:Crowd-Control

When a Survivors attempts to Perform a Fast-Vault through a Window ,in Advance,the Entity will Block the Window promptly,for the next 14/17/20.

The Entity will Block a Window-Vault when a Survivor Performs a Rushed-Vault through it for the Next 14/17/20-Seconds.

Comments

  • They could make cruel limits map wide and people still wouldn't run it.

    It's a very map dependent perk where some maps it's useless.

  • Claustrophobia - Using the mechanic implemented in the optional Pop Selection Interaction, could make an entirely new Perk that Blocks nearby Vaults/Windows when you kick a gen (on a cooldown), if you suspect that a Survivor is nearby,

    Hex:Crowd-Control - This Perk is fine as it currently is. The suggestion you placed is OP and provides too much snowball potential for Insta-down Killers at the start of the match.

  • Crowd control needs another buff but I think your suggestion of denying the vault entirely/blocking it preemptively is too much.

    But right now bamboozle is still better in almost every way. It isn’t a hex, has faster vaulting, and can even throw survivors off guard if they don’t immediately realize a window is blocked. CC curses you the second you rush vault a window so there’s almost no surprise element.

    As for cruel limits, it’s as @SeannyD115 said. You could completely remove the range restriction, and it’d still be super map dependent, but it would undeniably make it better. Right now it has too many restrictions and ways that it can go wrong.

  • @SeannyD115 said:

    They could make cruel limits map wide and people still wouldn't run it.

    It's a very map dependent perk where some maps it's useless.

    This a million times. Going map wide or making it permanent in it's area is the only way people would even run it at all.

    I think if Crowd Control just also turned all fast vaults into medium vaults then it might be okay. It's too bad right now, but just blocking windows when - but before - you used them would be too strong. If it blocked pallet vaults the same way it blocks window vaults right now, that might be a good change.