So why hasn't BHVR addressed that they reverted Blights collision to Pre-Resident Evil collision?
Ever since the Hellraiser chapter release everyone I know who's played blight since release and even me can tell there has been something done to his collision. Some of them are basically saying its the Tricksters mid-chapter collision. By doing that they have mostly removed an intentional part of his power which is looking down to lose collision, or otherwise known as the Scoot Slide. Honestly the Resident Evil chapter collision has to be the best collision by far. Even Mclean himself which worked on the Hellraiser chapter said that this collision change was unannounced to him. I have also been told that this has also affect Hilbilly and Leatherface.
Comments
The best collision he's ever had was when he first came out, but now he just slides off everything.
I would say no. Reason is because sliding allows much more creativity around tiles then bump bump bump. Plus blight already was super slippery around certain tiles and new collision didnt fix it. Now yes i believe sliding off of large rocks and tree stumps should be fixed but thats about it.
I think it's funny that when they changed survivor movement there was a massive uproar and they corrected that ######### immediately and it makes sense because they fundamentally changed how survivors feel to play.
However, since Hellraiser they massively changed how Blight moves, how he behaves around tiles, just messing up muscle memory for anyone who spent time playing the character and thus far, not only have they not fixed it, they haven't even acknowledged it.
Blight feels so frustrating to play because you get stuck on trash you wouldn't before, especially when preturning. It's horrid. But god forbit they at least bother to say "this is how we want Blight to play from now on".