Comments

  • @Rey_512 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2592997#Comment_2592997

    Survivor Mains don’t understand simple, terminology… or perhaps they don’t want their fragile egos hurt. They couldn’t possibly be getting carried by a perk, right?

    Buff (video gaming), a change to a weapon or ability that deems it more viable for game balance.

    By making Dead Hard “work as intended”, as they innocently put it, this perk now becomes insanely more viable. There are no ands, ifs or buts here - this is a straight up buff.

    But it is suppose to work as intended. Why is it people always said before that they were exhausted on the ground?

  • It doesn't mean anything for those who you use DH for distance.

    After this change it's going to be way easier to dodge killer's lunge on reaction. Guessing game to M1 will also increase your chance for dodge.

    So it will be easier to use with higher chance of success, how is that not a buff?

    It's interesting only killer can get denied things by server. When will Doctor be fixed? That would be fun to see: survivors vaulting back, or picking up pallet, because they shouldn't be able to use it.

    Killers are going to see that annoying sound effect feedback way more than before, just because close hit DH is way more common than close hit pallet and they are not even able to fix it... If you can't fix it, don't make it more often

    Hey, Survivors can see them exhausted on ground with 1 perk, so let's fix it for them.

    Hey, Killers see wrong feedback, yeah that's fine...

  • @Nicholas said:

    https://forum.deadbydaylight.com/en/discussion/comment/2593143#Comment_2593143

    You didn't even address my point, which manages your initial one. Now you're just repeating the same issue. Yes, it's fair that the server is rejecting your hit vs. DH. Just because YOU see something on your zero-latency client doesn't mean it is prevailing. Another player sees something different, so rather than let either side determine the outcome, the server will decide in this narrow circumstance. Otherwise, your hits are still handled on the Killer's end, aka what you see is what happens, and it doesn't matter what happens on the survivors' screen.

    I'm happy game is balanced around potato PC users and ######### connection. Ty for explaining.

    Also I'm happy DbD is only online game that does something so stupid.

  • Does this mean my mate will stop screaming through the headset about being exhausted on the ground when I'm tryna concentrate??? Hahaha

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