Should there be a new game mode where everything is dark on dbd

A new glitch on the map “the game” makes it to where it is super dark and it is hard to see. I thought that this may be a cook idea for a game mode. Imagine that you are on any map but it is super dark and the only thing you can see are the lights that come off on gens and the red light the killer projects. Terror radius are increased and red lights are bigger but the killer gets a killer instinct when 4 meters while out of chase, doesn’t happen while chasing and downing a survivor. This game mode makes it harder for both sides of the match but adds an extra variable that people have to worry about and, as a killer main, I would like this. Thoughts?

Comments

  • Honestly, I just want the moonlight offerings back.

  • I'd love to see more game modes, I just don't think it's a good idea if you can barely see anything.

    A while ago I also had that bug where you literally couldn't see anything, that was also on the gideon meat plant.

    I didn't enjoy that game.

  • Bring back old fog offerings, it made the game interesting.

  • Make this darkness part of a killers power like in my concept (could easily work for an original killer or another license as well.. Darkness Falls?) ;)

    @Mooks said:

    This is a Suggestion for a licensed killer from the survival game Don’t Starve Together by Klei:

    Charlie, also known as The Darkness

    She is a main antagonist of the game and is the one killing you in the darkness, its why you need some source of light, no other protection or way to fight back is given to the survivors in this game, even though they have weapons against monsters and such.

    Ability:

    With her terror-radius, it‘s darker for the survivors, making it harder to see the killer (who is pretty much all black) and obstacles etc. You don’t see the darkness coming and the killer sees everything in normal lighting.

    Charlie can make the whole map dark for a while (this will have a cool-down of course). During this she takes the form of Shadow-Charlie in which she is significantly faster. In this darkness she can only attack survivors that are not near a lightsource. Those are the firebarrels and a new item, a torch. The torch can be obtained only during the match at special stations (like plaques fountains or pigs jigsaw boxes). A torch stays lit for a duration of one darkness cycle and can’t be taken with you out of a game. You can’t hold another item with the torch though. (You can also stay hidden or near a barrel for protection if you don’t want to leave your item somewhere).

    EDIT: The torch will function like Nemesis' vaccines and Pinheads box (both introduced after i made this concept); additionally i made a concept of a new survivor item (Lighter) which will protect the surv as well if he uses it (losing charges while using it)

    In the shadow-form, Charlie can be attacked with a flashlight, similar to the burn of Wraith and Nurse you don’t need to shine into the face, but shine at her for a small duration of time. This can end the darkness-cycle sooner but is also risky because you can not have a torch equipped and Charlie is very fast in this mode.

    Weapon: Shadow Hand

    Can be used as a normal Weapon or as a long-range weapon. When activated as for long-range, Charlie stays in place and the hand moves forward, attacking a survivor or missing the hit will lead to going back to the killer. While using the long-range-mode, the hand moves with a smaller hitbox and thus moves faster around obstacles and through vaults. Survivors can also cancel this mode by running through the „arm“ of the shadow hand, the connection between killer and the hand.

    I haven’t thought about perks yet, maybe I will add them later or you can discuss which perks you want to see for Charlie or general from Don’t starve for killers and survivors.

    For a chapter, a survivor can be added as well. Easiest choice would be Wilson, enough skin potential is there from the skins in the game. Other characters wouldn’t make much sense because of the special traits and perks, maybe Winona? I would like to see Wickerbottom but the Insomnia would make no sense going against Freddy I guess!

    So let me know what you think about my Charlie idea and discuss possible perks!

    edit: The second power of my killer was meant to be somewhat like what shortly came after with the Deathslinger: pulling the survivor to you and other survivors are able to help, i guess its different enough though to still be possible as an ability in the future of DbD

    Some of my other concepts (Feedback and suggestions always welcome):

    Killers: The Ice Queen, Hannibal, Charlie(The Darkness), The Blair Witch, The Firebreather, The Photographer

    Survivors: Aria Morrison, Lukas Schmidt, Paitoon Saeli

    Survivor Items: Lighter, Water Bottle, Pocket Knife, Sling Shot, Spray Paint Cans, Salt Pouch, Smoke Bomb, Voodoo Doll, Smudge Sticks

    Game mechanics: Horror tropes, Expanded survivor objectives, Exhaustion Rework, Spiderwebs


  • It shouldn't be that dark for killers, since their eyes are so adapted to darkness that a flashlight literally burns them. Plus Claudettes would have a field day.

  • Players already adjust brightness. I don't think u will play the game where you are the only blind one.