Please buff some weaker killers in the midchapter update, there's too many to not make changes

Let Clown's bottle totals be separate and his reload refills both

Let Trapper start the match being able to carry more traps by default

Let Pig crouch faster and maybe move a tad bit faster while crouched too

ETC

You know what these changes have in common? None of them make the game worse or break it nor the Killers in any shape or form, and it would cost nothing to add them to the game.

There are too many Killers in Dead By Daylight for only TWO on the PTB to receive changes. You claim to want the game to be more properly balanced for Killers and Survivors in your matchmaking, so why not try and make Killer diversity better by buffing the weaker and lesser picked ones? No one wants to face Blight, Nurse and Spirit every game at high MMR running the same builds over and over again.

These small bits of TLC for your weaker Killers could be added yesterday and the ONLY thing that would happen is that those who like and enjoy these characters have a better time without coming at the cost of the games quality.

It would make people happy and it would be SO easy to change, so please just do so already. These Killers do not need complete reworks, just ever so slight adjustments in mere numbers and they become so much more fun and common.

Please adjust Killers more frequently and don't be afraid of small changes. You want the game to be more competitive and play better, so dedicate and start giving weaker Killers and Perks the adjustments they so desperately need to be more fun and satisfying.

Comments

  • The devs don’t like to do small buffs. It either has to be a part of an add on pass or a total rework. Even then every small buff usually comes with a trade off.

  • @Phasmamain said:

    The devs don’t like to do small buffs. It either has to be a part of an add on pass or a total rework. Even then every small buff usually comes with a trade off.

    Which is an incredibly poor way of thinking. Let’s look at Clown, he got a rework right? Whole entire other bottle type added, so now what? Do we just wait until he gets reworked again?

    Clown is not good, I feel confident in this statement. He got better, which is nice, but still not good. So the fact that he among other Killers in a similar situation haven’t been changed yet is so confusing.

    Any game that cares about competitive balance cannot be afraid of small changes. Sometimes all it takes are slight changes in mere numbers to take something from mediocre to decent and fun. Pig crouching faster like Ghost Face would change nothing besides making Pig players have more fun.

  • I'm assuming they will do more patches now they have MMR to see the balances. I do agree with the examples you gave though.

    But most killers need a full addon pass, it's about time we stop with 50% addons being pointless

  • More traps is the least of trappers issues. The big one is that the trap area is way to small to the point survivors can step on the trap and be fine.

  • @MrCalac123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486122#Comment_2486122

    Which is an incredibly poor way of thinking. Let’s look at Clown, he got a rework right? Whole entire other bottle type added, so now what? Do we just wait until he gets reworked again?

    Clown is not good, I feel confident in this statement. He got better, which is nice, but still not good. So the fact that he among other Killers in a similar situation haven’t been changed yet is so confusing.

    Any game that cares about competitive balance cannot be afraid of small changes. Sometimes all it takes are slight changes in mere numbers to take something from mediocre to decent and fun. Pig crouching faster like Ghost Face would change nothing besides making Pig players have more fun.

    Clown right now is decent but as for killers like trapper or pig the devs just don’t really care. The devs don’t care about competitive balance

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486133#Comment_2486133

    Clown right now is decent but as for killers like trapper or pig the devs just don’t really care. The devs don’t care about competitive balance

    i actually think clown is High B tier. from experience playing him and playing against. since i mained clown and spirit before twins.

  • Sorry, they need to let the new SBMM data flow for another 2 years. Then they'll make changes based only on the D A T A and nothing else. Thanks for stopping by! Here's a little sadface emote pin on the way out. :(

  • I would prefer huge rework for basic killers to give them original kit that require skills instead of turning around pallets till you catch the survivor.

    I don't know a Myers that can plant 5 head pikes on the map that stare at you and gives him evil power. It would bring an interesting map control aspect to the killer.

    Demogorgon that don't see tracks but smell its prey (seeing like a fog smell), evolute underground in the underworld, you can't see it as a survivor but you hear it growling under the earth and he is poping out of the ground.

    etc...

  • @IlliterateGenocide said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486259#Comment_2486259

    i actually think clown is High B tier. from experience playing him and playing against. since i mained clown and spirit before twins.

    I main him too and I’d put him about low B tier. He has good anti loop but nothing else but he can’t excel in chase like slinger or huntress can