Pretty sure the sbmm is broken

Just played my first match since this ranking started I was a rank 4 ash killer with 0 points in the hidden skill ranking (becuase you know first match) played against irridecent and gold rank survivors who obviously had to have a higher skill rating as they had played more than 0 games and had a high rank.


So I indicated in another post I was worried that the matchmaking would be screwed up and without making the players skill number visible it's gonna take even longer to fix since no one can tell its broken.


Also I posted this in general not bug because as far as I can tell this must be the intended result behind the hidden number ie that it be impossible to be bugged because no one can see it.

Comments

  • @ObscurityDragon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2482814#Comment_2482814

    Mandy also said that even tho they collected data, your starting MMR could be missplaced/missmatched and be too high or low

    Sooooo yeah

    Every system needs to settle once it's activated, something that isn't even worth mentioning.

    Sooooo yeah.

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/2483506#Comment_2483506

    Every system needs to settle once it's activated, something that isn't even worth mentioning.

    Sooooo yeah.

    The fact is, you cant have à system "settle" by giving you matches in all kind of range when

    -you say youve been collecting datas for monthes

    -your promise is that you can now play killers you never play cause their MMR wont be as high as the ones you play à lot (cause if i still face very good players as, say, i play Billy for the very first time, its not exactly as told by BHVR)


    But those are topics where everyone can be right or wrong... i mean... we dont have numbers

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/2483506#Comment_2483506

    Every system needs to settle once it's activated, something that isn't even worth mentioning.

    Sooooo yeah.

    Without the numbers being visible how can one tell if it's settled and working as well as it's ever going to, or simply bugged and having low skill players play high skill players.

    since the the devs seem incapable of releasing something without bugs and fixing them in a timely manner thus seems like a very valid concern

  • @ObscurityDragon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2483716#Comment_2483716

    The fact is, you cant have à system "settle" by giving you matches in all kind of range when

    -you say youve been collecting datas for monthes

    -your promise is that you can now play killers you never play cause their MMR wont be as high as the ones you play à lot (cause if i still face very good players as, say, i play Billy for the very first time, its not exactly as told by BHVR)

    But those are topics where everyone can be right or wrong... i mean... we dont have numbers

    They've been data collecting off of rank based matchmaking which was heavily flawed and likely inflated many people's mmrs. There's also bound to be people who need to place in the system as well.

    It's going to take longer than just a day for people to shift into their right mmr.

  • @jaawn said:

    https://forum.deadbydaylight.com/en/discussion/comment/2482897#Comment_2482897

    I played today and it started me at Ash 4. I normally got down to green or purple ranks under the old system. After a couple games, I was being matched with all red grade people in almost every match. It looked silly. Rank 1 killer, red rank teammates, and then me... literally at the bottom of the scale lol. So, unless something was broken with mine, it doesn't seem to work as you say.

    that is my milage as stated above, yours might vary.

1 2 ›