Nerf Dead Hard's Distance
People just milk that perk harder now than DS, or add it(DS) in still. People all over the place know the memo that half the time you don't use it to dodge a hit, you use it to gain that stupid distance that changes everything in a chase.
I really don't think it should have 2 really strong benefits in one perk. Just another reason survivors copy and paste the same build
EDIT: another reason i believe this is because i've seen people dead hard to reach a blinding spot when that's not it's purpose at all. It's too strong imo
FYI: Dead hard did not have a distance gain on release
EDIT2: Someone suggested an interaction lock for 1.5 seconds after the use as to not give the survivor power to save themselves and body block ontop of it to win every scenario a killer may have against them. With the speed of gens and the power DH uses to restart chases almost into it's own infinite IMO.
someone suggested Maybe Give it one use like DS or 3 Tokens of use. Talk about high risk high reward, you can do it over and over with dh
Lastly, they changed Sprint burst wayy back when because it was too powerful to click a button and choose when you need the distance gain/5seconds of speed. DH is like a sister that gives you a tiny leap and immunity to dmg at the click of a button. If DH didn't protect you against dmg this topic would be a different story.
Comments
Its not an internet issue, it's a programming/ server host issue in older consoles
It's an argument that's saying more so the perk fundamentally is broken. Ever since DS got nerfed Dh took it's place and people use it for more reasons than just dodging a hit, Sprint burst triggers when you start sprinting. They Changed Sprint burst way back when to trigger when you run and not be able to press a button...you know like you can with Dead Hard. It's an Immune to DMG LEAP to safety in a lot of situations again.
I think it should have more permissions to use it like lithe than whenever you want and in any danger sitch
Since you mentioned Sprint Burst btw did you know they changed Sprint burst wayyy back when to trigger when you start running? That's when people complain because you could sprint and press a button and sprint burst whenever you wanted. That got Changed to what we have now, DH is like a sister to Original Sprint burst, having the ability to choose when you need the tiny burst of distance ontop of being immune to dmg in that time is really overpowered.
It's not an internet issue but the consoles wi fi adapter can't handle it? lol
You just described it's whole purpose
I'm hardwired and have no issues with literally any other games when it comes to connection speed or ping so yeah not a connection issue
It's not an on-demand sprint burst. Sprint Burst gives you much more distance than Dead Hard.
But still doesn't make you immune from dmg and the leap you take at your own free will puts you near always in a safe spot over the killer
DH should simply be removed OR not give any speed dash, it is meant to avoid a hit, not get to a loop you shouldn't have reached and extend the chase for idk how long
Yeah with a DH team there isn't much to do if they know how to time it, there isn't much counter play because the chase restarts. Then 2-3 gens pop. It needs nerf bad