POWER STRUGGLE REWORK SUGGESTION (Elodie Rakato Perk)

While Being Carried, You Can Drop A Nearby Standing Pallet To Stun The Killer And Save Yourself. 


Also When Being Carried, You Can Wiggle To A Amount Of Progress And Wiggle Faster.


Reaching 10% Wiggle Progression , You Wiggle 5% Faster

Reaching 15% Wiggle Progression, You Wiggle 10% Faster

Reaching 20% Wiggle Progression, You Wiggle 15% Faster

You Can Drop A Standing Pallet At Any Wiggle Progress.   


@not_Queen Taking Notes?

1perk (1).png


Comments

  • Wiggle speed is mostly cosmetic, sadly, since hooks are plentiful and pretty much always close by. So an up to 15% increased wiggle speed is not going to leave much of an impression. It also can't be allowed to, since if it were to consistently allow you to wiggle free, it would be tremendously overpowered and destroy killer gameplay.

    I do think however that Power Struggle should lose its complete dependency on Flip-Flop to have any hope of functioning, and that it should be switched over to a charge-to-activation system, like Flashbang and Blast Mine.

    In other words...

    This perk charges off of recovery and wiggle progress. Once charged, you can drop a standing pallet while being carried by the killer. Doing so will remove the perk's charge.

    This would make it -slightly- less conditional and removes the Flip-Flop requirement.

  • @TunaDBD said:

    While Being Carried, You Can Drop A Nearby Standing Pallet To Stun The Killer And Save Yourself. 

    Also When Being Carried, You Can Wiggle To A Amount Of Progress And Wiggle Faster.

    Reaching 10% Wiggle Progression , You Wiggle 5% Faster

    Reaching 15% Wiggle Progression, You Wiggle 10% Faster

    Reaching 20% Wiggle Progression, You Wiggle 15% Faster

    You Can Drop A Standing Pallet At Any Wiggle Progress.   

    @not_Queen Taking Notes?

    https://us.v-cdn.net/6030815/uploads/9ST5QRK8N7QW/1perk-281-29.png

    So it no longer has the requirement of 25% wiggle progression for the Pallet to be dropable? If that's the case, then it's broken, if it's still there, then this buff sounds interesting!

  • @AhoyWolf said:

    https://forum.deadbydaylight.com/en/discussion/267609/power-struggle-rework-suggestion-elodie-rakato-perk

    So it no longer has the requirement of 25% wiggle progression for the Pallet to be dropable? If that's the case, then it's broken, if it's still there, then this buff sounds interesting!

    Yes Sure! No Progress Requirement. This removes the needs of flip-flop. However, killers can still be worthy of not going threw pallets. So thats why I decided to add the bonus wiggling speed! Like a extra chance.

  • @TunaDBD said:

    https://forum.deadbydaylight.com/en/discussion/comment/2375335#Comment_2375335

    Yes Sure! No Progress Requirement. This removes the needs of flip-flop. However, killers can still be worthy of not going threw pallets. So thats why I decided to add the bonus wiggling speed! Like a extra chance.

    But this does guarantee that if you're under a pallet you're pretty much safe.

    And on good survivor who can loop that would be devastating.

  • Yep. Pretty much. So it brings more of a usage to this perk. :')

  • @[Deleted User] said:

    No, unless you literally stay in the dying state and are just banking on the added 25% wiggle progress to let you wiggle off if the Killer decides to pick you up instead of leaving you slugged.

    Ah, thanks.

  • It's a fat nope from me, imagine, you have this perk, you just never drop any pallet, you die under them, you're carried and bam instant pallet save, totally broken, even old DS was not that broken.

    And imagine with allies that have Any means necessary. No, sorry but no, this would be a disaster

  • @DoomedMind said:

    It's a fat nope from me, imagine, you have this perk, you just never drop any pallet, you die under them, you're carried and bam instant pallet save, totally broken, even old DS was not that broken.

    And imagine with allies that have Any means necessary. No, sorry but no, this would be a disaster

    Thanks for your opinion! Its fine, i just started to realize how overpowered it would be.

  • @TunaDBD said:

    https://forum.deadbydaylight.com/en/discussion/comment/2375535#Comment_2375535

    Thanks for your opinion! Its fine, i just started to realize how overpowered it would be.

    It's alright bud', that's why it's important to ask others' opinions. We all often don't see or simply forget important things while proposing or thinking about changes.