twins quality of life and balance changes suggestions
here are a few quality of life changes and balance changes that would reward good gameplay but punish mistakes adding some skill to the killers
quality of life
- as charlotte when next to an idle victor press the power button to instantly recall him.
balance
- if a survivor is hooked within range of an idle victor his idle de-spawn timer speed is increased by 3x changing it from 90 seconds to 30 seconds before he de-spawns.
- if victor pounces and downs a survivor he will be stunned for 4 seconds. (currently 5 seconds)
- if victor pounces but hits nothing he will be stunned for 3 seconds. (unchanged)
- if victor pounces but hits a wall or obstruction he will be stunned for 5 seconds. (currently 3 seconds)
- if victor is removed by a survivor (thrown off back or off locker) his regrow time is 6 seconds (unchanged)
- if victor is crushed by survivors while stunned his regrow timer is 8 seconds (currently 6 seconds)
- if victor is crushed by a pallet or head on his regrow timer is 8 seconds (currently 6 seconds)
- if victor is crushed while idle his regrow timer is 10 seconds (currently 6 seconds)
Comments
So give them one quality of life, which is useless in most scenarios and then nerf the ######### out of them.
"Balanced"
so you are saying the twins are balanced right now? if you think they are week go watch Dowsy the mad lad got over 800 4k in a row as twins
the fact that victor can be placed by a hook first and then have a survivor hooked afterwards and can camp there for 90 seconds should not even be allowed in the first place as you can't place him near a hook if the survivor is hooked their first.
but I instead suggested a change which allows them to still camp but for a shorter time
reducing the stun time on successful survivor downs to 4 from 5 seconds is a buff
and all the other changes punish the killer for misplay if you are good with the twins you wont even notice the changes as they are meant to increase the skill ceiling.
He's balanced as of BHVR's standard of Super Strong in chases but weak in the 4v1 aspect as Genrush is the solution. I don't thing they'll nerf him more lol.
Have you also seen Dowsey with Twins against Oracle? Yeah...
Twins are good killer, but don't need nerf.
Alright and then you talked about "buff" so let's compare.
"Buffs"
You call it buff, problem is that it is still nerf, because it used to be 3 seconds. So you didn't even revert it fully. You just made it less nerfed. Yay
Nerfs
First of all, why? You know that you can crouch and Victor is useless, right? It is basically worse Hag. Twins are really bad when you play nice. This nerf a lot one of the things that Twins are good at it, with no actual compensation.
Yeah, we have killer who is bad against groups, so let's nerf his 1v1 too.
You probably never played as twins, because they get punished a lot when Victor gets crushed. You really don't need to nerf it more.
Irrelevant
When would you use it? If you play correctly then Victor is where you want him, or he is far away that it is pointless to walk with Charlotte to him, so this doesn't change anything. So you either wait timer or move with him, because he is faster.