Map Tierlist for Killers (on avarage)

image.png

Tierlist focused on "how good are these maps for killers on avarage". Obviously, not every map fits every killer and playstyle and some maps are more bad / good for some killers. I focused more on "Avarage M1 killer".

NOTE: This is not about how much fun they are to play, otherwise some maps would be D tier and not S/A tier :D

Comments

  • @[Deleted User] said:

    Wretched Shop is S. That map, even though it's small, has an absurd amount of deadzones. It's currently the easiest map to win for killer.

    Shelter Woods is overrated tbh. Yes, the map is a huge deadzone, but it's the second biggest map in the game. You can buy more time holding W than actually looping. I'd put it in B.

    Okay, thanks for feedback. It's true that Wretched Shop after it's rework is much more better to play than before.

  • The mines, aka some of the best 3 gen maps that exist, in B tier?

  • @SilentPill said:

    The mines, aka some of the best 3 gen maps that exist, in B tier?

    In a way yeah because if the survivor break the 3 gen at the start the match is over for the killer

  • @SilentPill said:

    The mines, aka some of the best 3 gen maps that exist, in B tier?

    Yea but smart Survivors will not do it like that, instead someone will repair on each side and then it's difficult to control 3 gens (A side, middle and B side) and also the main building (mines) Is pretty strong loop + decent palets

  • It's beyond me how Dead Dawg Saloon could be considered killer sided at all. There are far too many doors which take up too much time to break and the saloon & gallow gens are extremely safe and impossible to contest as a killer.

  • @Canas said:

    It's beyond me how Dead Dawg Saloon could be considered killer sided at all. There are far too many doors which take up too much time to break and the saloon & gallow gens are extremely safe and impossible to contest as a killer.

    What I like about this map is that it's so small and gens are quite close together and after you break few walls (in Saloon the window up and one window down is a must) it's very duable.

  • You can easily bump up Ormond a Tier, this Map is not that bad for Killer. Most Loops are playable and the size is only average (like, there are bigger Maps in higher Tiers).

    Also, Preschool-Maps can get up a Tier, every Pallet outside of a Building is unsafe. Meanwhile, Cowshed can go down a Tier, I dont really understand how someone can think that Cowshed is better than Preschool, when Cowshed just is strong structure after strong structure.

    Also, The Game is not THAT bad for Killer, yes, lots of safe Pallets, however, once they are gone, there is exactly nothing for the Survivor to work with.

  • @Aven_Fallen said:

    You can easily bump up Ormond a Tier, this Map is not that bad for Killer. Most Loops are playable and the size is only average (like, there are bigger Maps in higher Tiers).

    Also, Preschool-Maps can get up a Tier, every Pallet outside of a Building is unsafe. Meanwhile, Cowshed can go down a Tier, I dont really understand how someone can think that Cowshed is better than Preschool, when Cowshed just is strong structure after strong structure.

    Also, The Game is not THAT bad for Killer, yes, lots of safe Pallets, however, once they are gone, there is exactly nothing for the Survivor to work with.

    Preschool has like 3 buildings that have great loops and can waste time a lot (dubble floor House, house of pain, School).

    Speaking about The Game, by the time you break the safe pallets, game can be easy lost. There are like 20+ pallets everywhere and like 80% are safe.