Blood pact counter

How do you counter this perk

Comments

  • PWYF is the only one I can think of.

  • by forcing the survivors to split up. or taking advantage of the complete ineffeciency this perk provides the team by focusing on other survivors.

  • @douggie123 said:

    How do you counter this perk

    The only way Blood Pact will work is if the survivors stay together, if 2 survivors want to be chased together, the biggest counter is to leave them. They cant split up or they will lose their speed. Their biggest asset is their biggest flaw.

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/255084/blood-pact-counter

    The only way Blood Pact will work is if the survivors stay together, if 2 survivors want to be chased together, the biggest counter is to leave them. They cant split up or they will lose their speed. Their biggest asset is their biggest flaw.

    This becomes difficult when there are only 3 survivors and the group has rules in about no tunneling or camping.

  • @douggie123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2246579#Comment_2246579

    This becomes difficult when there are only 3 survivors and the group has rules in about no tunneling or camping.

    In if you are in a custom game group, tell them to stop using the perk. If they are gonna take advantage of you not being allowed to leave them, you should be able to take advantage of them wasting a perk, by leaving them.

    You could also try Nemesis + PWYF and/or bamboozle,

  • Blood Pact counters itself. People who try to make it work will throw the game passively.

  • I was going to ask why on earth you needed to counter it. Then I saw the thing about custom games.

    Well Blood Pact only activates if a heal happens. So my suggestion would be to run a source of Mangled, A Nurse's Calling, and maybe Clourophobia to deny every heal. They can't use Blood Pact if they can't heal.

    PWYF by itself would also work. 1 of the two loopers have to be the obsession so you don't even have to run Nemesis.

    However... Big brain play... Play as Plague. They can't heal if they're broken permanently... Unless they cleanse... But that won't turn on Blood Pact.

  • @douggie123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2246579#Comment_2246579

    This becomes difficult when there are only 3 survivors and the group has rules in about no tunneling or camping.

    Then they shouldnt be running perks that require killers to tunnel and/or camp to counter