How to bring every Exhaustion Perk to Dead Hard Level

Sprint Burst. Press E while walking to activate 2 seconds of haste. The pause from walking and the lack of Invincibility Frames would make the timing different from Dead Hard but it would be similar.

Smash Hit. 4 seconds of haste after dropping a pallet.

Head On. Make no sound while entering a locker with the perk active. Basically give it Quick and Quiet built in.

Balanced. Rework the maps so every single map has guaranteed drop points.

Lithe. Still 3 seconds of haste but make it activate-able by pressing E within 2 seconds after completing a vault action.

Comments

  • Imagine thinking dead hard is balanced lol.

  • Oh man this is a tough discussion.

    If exhaustion perks are to be buffed I think exhaustion would need to permanent after use (making them one and done perks). I think your ideas above would be fine as long as that was the case.

  • I always liked the ability to activate sprint Burts yourself rather than walking everywhere. Almost all baby megs walk around the map while I slowly reach second hook stage. But it would make sprint burst stronger than DH and maybe even irrelevant.

  • Head On needs to have the 3 second timer removed or reduced considerably. It’s almost impossible to use effectively mid chase. The range and radius could do with a slight buff too. Far too many times the killer will be standing right in front of you but still won’t get hit. Highly flawed perk with very easy, common sense fixes that could actually make it usable.

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