If you had to make any killer in dbd trap based how would you do it?
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Clown can set his bottles on gens or windows. Once activated by survivors they will explode and give the survivors position away with a scream.
A killer that can place explosive charges that they can detonate at will to destroy objects and injure survivors.
A bear trap based killer that can instantly down survivors whenever they step on the disarmable bear traps, but they can free themselves and other survivors can free them.
...wait, did they already do that? Oops.
How about a killer that can set hidden traps and when a survivor steps on it, the killer can teleport to them.
Did they do that too? No? YES? Oh goddammit...
One that makes temporary walls on command.
Killers place two points on the ground (obviously there must be a limited range) and they can press a button to cause a temporary wall to come up for a few seconds.the wall doesn't damage survivors but it allows a killer the ability to trap in chase
Slinger could have some interesting ideas, you know those mounted gun traps in Fallout 4? Maybe something like that but it reels you in and holds you until you escape, you have to avoid the projectile or deal with skill checks? I can't design powers for ######### but the concept is cool in my head
Oni is able to place razor wires and punji stick traps in his base mode, if a survivor triggers them they fill with blood and he can go back to collect them for 25% of his power if a survivor triggers 2 traps in quick succession they also become injured, injuring a healthy survivor no longer gives power but injured survivors still drop blood orbs
Lol didn't think about that
If you wanted to turn Legion into a trap based killer, maybe the other members of The Legion could be moved around the map, and when a survivor gets too close to them, they attack? Something along those lines?
Trying to scare people with huntress with the hatchet with Monitor & Abuse trying to trick them into a trap.
I might make a killer called The Trapper. He can be a simple killer capable of leaving bear traps that trap survivors in place.
I'm thinking a 2 trap capacity base, with add-ons letting him start with and carry up to 3 on their own.
Might need to be careful and adjust the model to help it blend in with grass for the new map reworks but it'd say it'd be worth it.
Wow sounds op very creative
Jk
Ohh I like this idk how you would balance this but I had an idea where there are environmental actions that make something like this
but both sides can use it to trap in or lock out
Spirit can put these traps on the ground that prevents survivors from ever being able to leave the match. DCing is Spirit’s counter and this literally counters that.