I am loving the new struggle system.

I'm so glad we don't have to button mash anymore.

Tagged: DevMod

Comments

  • I'm glad that the change was made, but bloodpoints for struggle state would still be nice.

  • I'm really grateful for the change, but there's one little nitpick: there's no survival points for holding on, so that still needs to be fixed.

  • Same. Often Id die early by accident because the game didn't register me mashing my spacebar.

  • Yup, ahhh it's so relaxing to me now. Not a fear in the world, not a bit of intensity.


    This needs to be optional, it's fantastic for people with problems or those who didn't realize there's no need to mash a button out of existence to survive. I prefer the mash, please make this an option.

  • @Mandy said:

    Hi, thanks for your feedback on this. I've taken this back to the team and mentioned about the bloodpoints!

    thanks Mandy

  • @Zixology said:

    All it's done for me is get me farmed more often. I can't let myself die anymore to avoid being farmed in the killer's face. This change is promoting this.

    Letting yourself die is worse than being farmed.

  • i dont really sometimes i want to leave early to let a teammate escape or something and i cant. or i get just very bored of the game and i may get saved to increase my level of boredom.

  • So one thing I've noticed that I don't like is that it's much more difficult to time out being able to go for a save during struggle because if the survivor misses a skill check it drops way more. You think you'll make it but you don't because they missed a couple skill checks making the timer drop quickly. It's a bummer.

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