Trappers trap rng

Why....why does he have a rng how many traps he has? Imagine this on other killers.

Huntress: Oh this round you can only carry 4 hatches with you

Hag: Ups this round only 7 phantom trap

Trickster: Whoopsi dubsi only 50 knives this round

Clown: 2 Bottles lmao

The Trapper is so rgn based but his main power should always be the same.

Tagged: Mod

Comments

  • Huntress reloads her hatchets and they're gone after she throws them

    Hag's traps are limited also, and once she passes that limit and puts another one, one that's places is removed

    Trickster - same as Huntress

    Clown - again, his bottles are gone once they're thrown.


    So I don't think any of those killers are comparable to Trapper in anyway.

  • @Mandy said:

    Huntress reloads her hatchets and they're gone after she throws them

    Hag's traps are limited also, and once she passes that limit and puts another one, one that's places is removed

    Trickster - same as Huntress

    Clown - again, his bottles are gone once they're thrown.

    So I don't think any of those killers are comparable to Trapper in anyway.

    even though there powers are different there still comparable it’s stupid how trapper only has one trap and he has to walk around the entire map collecting traps while Hag and Freddy start with all there traps imagine if huntress and clown only started with one bottle and hatchet and they had to walk around the entire map to pick up every single bottle and hatchet just to play the match.

  • It is kind of dumb. One match there will be like 5 traps and another there will be 8. And the more traps there are, the further spread out they are, and if you go around the whole map to pick them up, you will lose because of the time you've spent doing that. Trapper should start with all of his traps, and the bag add-ons which are a band-aid fix for Trapper, should be replaced with something more useful.

  • Yep trap rng is stupid. and if you get Mothers dwelling good luck with that because your traps will most likely be across the map. Apparently the devs see no problem with this though.

  • Hello I believe you get more traps the larger the map is and the reason is probably because they don't want to many traps spawning on smaller maps. Another reason for high variance in trap numbers might be the bag addon you bring has I believe the traps you bring with bag add-ons are bonus traps. So going to a large map with no bag addon v.s going to a small map with the purple bag would exasperate that gap.

  • I thought how many spawned in the trial depended on if you had a bag of some sort or not, is that not the case?