When and Why Was Begrimed Head Nerfed?
Original: Inflicted the mangled status effect and caused survivors to repair gens around 7% slower.
New: Sloppy Butcher hatchets.
Why was this addon nerfed like this? It was easily one of the worse addons you could run when you have hafts, babushka, and venoms. I just don't see any reasoning behind this.
Comments
Wasn't it buffed? The Mangled effect was on a timer and now it isn't?
I'd call 90 seconds to until fully healed a downgrade. Most survivors just heal after escaping a chase, and against good med-kits, that's the addon done. The 90-second timer allowed you to M1 a survivor and force them to heal slower if they still were afflicted.
The only time I could see the 'until healed' version coming into use is if the killer is extremely oppressive, and survivors don't have the time to heal, which is usually not the case.
Besides, the addon was a good pair with Thana, which is great for a killer with low mobility.
Because BHVR don't want add-ons that interact with gen speed. Hence why they changed begrimed chains on Bubba and Billy, the ropes on Freddy, and probably some others I'm forgetting. The replacement for Begrimed Head was really lazy though - would've been cool if it was something like applying Broken, or bootleg Huntress Lullaby and making survivors have no skill check warning for a minute.
Running Bregrimed Head is quite literally pointless as Rusty Head does the same thing minus hemorrhage, and is a rarity lower.
Because those are perks, the Devs are trying remove killer addons that affect generator speeds.
If they were nerfed then thanaphobia and dying light would be as well. Perks are inherently more valuable then items and addons, thus being able to affect gen speeds or at least to such a degree. Slow down addons basically stack with perks as well making greater slow down while still gaining use out of the killer’s power. Unlike items (toolboxes) which addons were less effective and lasted only mere seconds.
Has gone, it been nerfed many times and is related to an item specific to generators speeds. If want to make a case for toolboxes to be removed from the game go ahead but I’d bet many won’t support it. If there was a killer power that directly affected generator speeds then their addons can do so as well. However, I don’t see that happening anytime soon.
Thana was nerfed, and Dying Light received a rework.
The mangled part was standardized. I think that was changed when they were trying to remove individual modifiers on status effects to make things more straightforward.
They removed the gen speed part because it just wasn't that great, for starters, and they probably wanted to make generator speeds less variable, especially with add-ons. @altarf said it best.
They nerfed the addon because it wasn't good. Why not buff it? You have absolutely no reason to run begrimed head over rusty head right now.
It wasn't necessarily intended to nerf begrimed head, it was just collateral damage from a balancing patch.
Plus, stacking mangled could be pretty unfun, to put it lightly.
Overall, I do agree that Thana was nerfed. However, technically, the generator repair speed portion was buff, even if it was buffed by such an insignificant amount. I honestly hoped it would be closer to 7, 8, or even 10% per injured survivor but I digress. Besides that, it was changed because of how it was self-sustaining, since it both encouraged and discouraged healing, something that is not healthy for balancing reasons.
Similarly, Dying light was reworked because it encouraged tunneling, a valid strategy deemed by the Devs but not wanting to encourage it either. It was changed as well for more gameplay health reasons. To be fair, though, it was kinda nerfed in that aspect since now: the more tokens you collect, the less you’d need them since your still getting consistent hook pressure. Along with the fact, the amount of work required to get use from it grew exponentially.
Taking both into consideration, these perks were not change for the speed which generators were slowed by, but how the slow down from these perks were acquired and maintained. Thus, they technically could be argued that they should be buffed to better match the current arsenal of generators speed perks.