This game needs to become real-like in a forest/abandoned facilities [RULES v1]

MECHANISM:

  • both killer/survs start with a Smartphone with an App + NFC
  • survs got feet shackled with 20cms, killers with 30 (so can walk faster)
  • survs got an harness (like the ones for climbing), so killers can hang them
  • survs start with a helmet, when damaged/healed put it off/on, 2nd hit goes to tap crawling with death timer in App
  • killer's App has a constant low sound as terror radius
  • killer has a plastic baton that makes noise when hit (like kid's hammer)
  • killers start with a red LED that helps being tracked by survs
  • every time killer attacks, needs delay to swap the baton from left-right hand x2 times behind the torso
  • gens are NFC tablets with a % of success when surv stick his smartphone needs to do skill check
  • if fail skill check, the tablets trigger loud sound and blinks (can attach external USB LED)
  • when hanged the killer start countdown in surv's App
  • the unhook is performed from a surv joining smartphones with NFC and unhanging, 1 step discounted
  • healling others is performed joining smartphones with NFC, has skillcheck, if fail, loud sound
  • killer can damage in progress tablets keeping pressed button "damage" in tabled for 2 seconds
  • exit gates are 2 tablets as well with NFC, loud sounds in the middle by the App, and a mechanic door opens
  • when killer transport, surv activates countdown of 30 seconds-wiggle, to escape (killer should be stacked for 4 seconds touching his knees)
  • pallets can be deployed by survs, killers can move then to the floor, then cant be reused and can cross
  • referees are recommended and livestream cameras should be placed around the map and as FPS in survs/killer
  • in this preliminary v1 there is no catch action, no items to equip, no hatch, no totems, no vaults, no killer's power neither offerings yet

SURV PERKS (can choose to start with 1, cannot tell to the other survs):
a) self-healing (NFC App for x secs with skill checks, and loud sound if fail)
b) smartphone's flashlight, it is only used to see better in the dark
c) adrenaline: if crawling tap pause timer and stand up, if wounded put helmet
d) decisive strike: when being carried by killer, can use once App to escape, succeed sound if so, killer should be stacked for 4 seconds touching his knees

KILLER PERKS (can choose 1):
a) BBQ & Chili: when surv is hooked, the rest of survs receive via 4g command and App throws loud sound for x seconds
b) Insidious: red light and constant sound are removed for the whole match
c) Make your choice: surv performing unhook, must put off helmet until the App says so
d) Nurse's calling: the app throws med-level sound when healing/self-healing

MATERIALS:
Outdoor creepy space (with limits) in the night, 2nd hand tablets with NFC for the gens/exit gates, smartphone with NFC per surv, 1 harness per survivor, x hooks (not spiky) to hang survivors) and x NOISY lockers, x pallets, devs for the 4 Apps (killer, surv, gens and doors)

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