Blight : Some objects are still slippery
So I was excited for the update of Blight's collision mechanics in 4.6.0.
But it seems some objects are still slippery and hard to collide with.
For example, the brown trees in Yamaoka Estate.
You can actually collide with, but the hit box is way too narrow and if the center is a tad off, you will slide and run off somewhere.
The other example would be tables in Ormond, side walls of hills etc...
Hope this will be looked into again.

Comments
it is still in the game. ormond is slippery af
Slippery objects are good for Blight. It allows him to get around more easily.
I'd take having some butter on me 100% over getting stuck on every single object around me because the devs insist on filling maps with unnecessary detritus.