Stop acting like SWF is unbeatable
I see a lot of posts in the is forum complaint about swf and how there unbeatable which is absolutely not true.
From my experience, the average swf is more then beatable. it’s those tournament level deathsquads that can be classified as almost unbeatable. Am i saying dbd is not survivor sided? No, dbd is survivor sided but a lot of people have a tendency to blame swf for there loss as killer when in fact 99% of the time it’s actually just human error in the killers behalf.
If anything, what should be taken account into dbd is map. I would rather verse a top level swf on dead dawg saloon (very killer sided map) then verse a average swf on mother’s dwelling (very survivor sided). why? because map has a lot more of an input in the games output then any other factor.
TL;DR The reason most killers loose to swf is error on the killers behalf more then it is good survivors, yes you can get good survivors every bit the chance of you getting put with deathsquads it’s very low.
Same logic can also apply to survivor, you didn’t loose because the killer tunneled and camped, you lost because you as a survivor made mistakes and wrong decisions.
end of my ted talk.
Comments
maybe we'll play sometime together i commonly take it easy if the survivors [BAD WORD] suck.
Survivor sided map by far. Always see survivors escaping whether im surviving or playing killer. I like the map though.
And furthermore if the whole team is muted the whole match then you know they are partied up in a 3rd party and you can just confirm your kills and move on to the next.
The huge problem with voice chat proximity chat is the ones that opt in to team with the opposing side. For me Friday the 13th game wasn't killed by just a lawsuit it was teaming in more than half-of the matches.
Double edge sword seems too risky to even venture with it.
My statement regarding killer being harder to play isn't in reference to the mechanics or skill level of any individual killers. It's in regards to the whole gameplay experience of playing killer Vs playing survivor.
The very nature of an Asymmetrical 4v1 game is unbalanced at it's very core.
This is backed up by the fact that there are so few players willing to play killer in this game compared to survivors. Hence the massive difference in queue times.
I'm not complaining about that either, as I prefer the challenge and stress of playing killer over the much more casual atmosphere of survivor.
But let's not pretend there is not a significant difference in gameplay experience between the two.