Let's Talk About Freddy Buffs/Rework!
Edit: Changed Number 8!
Hello, I painfully seen how Freddy is a laughing stock at high ranks and my goal is to make him a more viable killer! Hopefully you'll enjoy my Freddy buffs/rework so we can have more variety at high ranks besides nurse!
If you want, you can quickly read the buffs/reworks and then read my comments afterwards!
Dream Demon:
1.) Survivors tagged by Dream Demon will enter a 5 second transition to the Dream Realm and Freddy can see auras of other survivors when a survivor is in the transitioning phase. Survivors also suffer from the fatigue status effect while transitioning to the Dream Realm, meaning the status effect will go away when you are actually in the Dream Realm.
Fatigue Status Effect: In Spoiler
My Comments (1): In Spoiler
2.) Sleeping survivors will stay in the Dream Realm for 4 minutes or until they get woken up by another survivor. Their timer will pause when they are having a nightmare (See at number 5) and Failing skill checks will no longer instantly wake up a survivor.
3.) Freddy can no longer see auras of survivors when they are outside his TR a and survivors will suffer a 10% action penalty instead of a 50% action penalty.
My Comments (2 & 3): In Spoiler
4.) Survivors not in the Dream Realm will see where a Dream Realm survivor fell asleep at, I will refer to this as the "Sleeping Survivors". (Sleeping survivors will appear to be sleeping on the ground wherever they fell asleep at in the Real World)
5.) Sleeping survivors will have a nightmare when they are being chased, in dying state, or when in the killer's grasp. Survivors not in the Dream Realm can see and hear the sleeping survivor make moaning noises if they are having a nightmare.
6.) Survivors not in the Dream Realm can find where a sleeping survivor fell asleep at in the Real World and perform the wake up action. The wake up action takes 5 seconds to complete but if at anytime the sleeping survivor has a nightmare, you'll be interrupted and will have to wait until the nightmare passes.
7.) If a sleeping survivor is woken up, they will be teleported to their they fell asleep at in the Real World and get up from the ground.
Here's a simple explanation on how this will work: The moment that you enter the Dream Realm, you'll make a copy of yourself sleeping on the floor that only Freddy and awake survivors can see. The copy will be placed at wherever you entered the Dream Realm at! Now if a awake survivor finds your sleeping body then they can perform the wake up action, if they successfully complete the action. You'll be teleported to your copy and the original "Dream Realm" version of you will be deleted, you are now back in the Real World! However the awake survivor can't perform the wake up action if you are having a nightmare (See number 5)!
My Comments (4, 5, 6, & 7): In Spoiler
8.) Freddy will gain a 10% bonus in the following for every sleeping survivor:
-Successful & unsuccessful attacks
-Action Speed
If all 4 survivors are sleeping, every survivor will suffer from a additional 25% action speed penalty.
My Comments (8): In Spoiler
I'll tag a Mod if they are interested in reading: @Peanits @MandyTalk
I'll be happy to discuss any confusion, questions, civil criticism, and comments!
Hello, I painfully seen how Freddy is a laughing stock at high ranks and my goal is to make him a more viable killer! Hopefully you'll enjoy my Freddy buffs/rework so we can have more variety at high ranks besides nurse!
If you want, you can quickly read the buffs/reworks and then read my comments afterwards!
Dream Demon:
1.) Survivors tagged by Dream Demon will enter a 5 second transition to the Dream Realm and Freddy can see auras of other survivors when a survivor is in the transitioning phase. Survivors also suffer from the fatigue status effect while transitioning to the Dream Realm, meaning the status effect will go away when you are actually in the Dream Realm.
Fatigue Status Effect: In Spoiler
Fatigue Status Effect: Survivors can't not interact with anything while they have this status effect but can still vault windows and throw pallets down.
My Comments (1): In Spoiler
Freddy really needed a way to stop survivors from completing objectives during the Dream transition since survivors often get too much time during this time period. Additionally, a shorter Dream transition will help Freddy become the true nightmare that he is meant to be slightly faster while not feeling overwhelming to the survivor's side.
2.) Sleeping survivors will stay in the Dream Realm for 4 minutes or until they get woken up by another survivor. Their timer will pause when they are having a nightmare (See at number 5) and Failing skill checks will no longer instantly wake up a survivor.
3.) Freddy can no longer see auras of survivors when they are outside his TR a and survivors will suffer a 10% action penalty instead of a 50% action penalty.
My Comments (2 & 3): In Spoiler
This is a lot less confusing than remembering what skill checks will wake you up and what won't. Additionally, when a survivor is slept, they will stay in the Dream Realm for a longer duration assuming they aren't woken up by another survivor. Knowing this, Freddy can now sleep multiple survivors without worrying about skill checks ruining his progress due to RNG. However this comes at a cost of removing his aura reading since survivors had no counter play to losing Freddy in chase and it encouraged boring gameplay for both sides.
4.) Survivors not in the Dream Realm will see where a Dream Realm survivor fell asleep at, I will refer to this as the "Sleeping Survivors". (Sleeping survivors will appear to be sleeping on the ground wherever they fell asleep at in the Real World)
5.) Sleeping survivors will have a nightmare when they are being chased, in dying state, or when in the killer's grasp. Survivors not in the Dream Realm can see and hear the sleeping survivor make moaning noises if they are having a nightmare.
6.) Survivors not in the Dream Realm can find where a sleeping survivor fell asleep at in the Real World and perform the wake up action. The wake up action takes 5 seconds to complete but if at anytime the sleeping survivor has a nightmare, you'll be interrupted and will have to wait until the nightmare passes.
7.) If a sleeping survivor is woken up, they will be teleported to their they fell asleep at in the Real World and get up from the ground.
Here's a simple explanation on how this will work: The moment that you enter the Dream Realm, you'll make a copy of yourself sleeping on the floor that only Freddy and awake survivors can see. The copy will be placed at wherever you entered the Dream Realm at! Now if a awake survivor finds your sleeping body then they can perform the wake up action, if they successfully complete the action. You'll be teleported to your copy and the original "Dream Realm" version of you will be deleted, you are now back in the Real World! However the awake survivor can't perform the wake up action if you are having a nightmare (See number 5)!
My Comments (4, 5, 6, & 7): In Spoiler
I decided to rework the mechanics for Freddy and make it similar to how the Reverse Bear Traps work with the new timer survivors have in the Dream Realm - Remember, the timer isn't deadly to the survivors, it just automatically wakes them up when it expires. This comes with new mechanics and I think, in my opinion, Freddy will benefit from this since if a survivor fell asleep in a odd spot... Survivors not in the Dream Realm will have a harder time finding where they fell asleep at and can waste more time.
8.) Freddy will gain a 10% bonus in the following for every sleeping survivor:
-Successful & unsuccessful attacks
-Action Speed
If all 4 survivors are sleeping, every survivor will suffer from a additional 25% action speed penalty.
My Comments (8): In Spoiler
Since Freddy can get benefits from sleeping other survivors, it will be more important to sleep more survivors. Knowing that Freddy can see other auras when putting a survivor into the Dream transition, he can also hunt down more survivors to get a bigger bonus and also discourages boring gameplay!
I'll tag a Mod if they are interested in reading: @Peanits @MandyTalk
I'll be happy to discuss any confusion, questions, civil criticism, and comments!
Comments
I do like these changes but I have some feedback
Fatigue:
if all survivors are in the dream can they still do gens etc while having the fatigue debuff? because if they cant wake up they will just have to walk around for 4 minutes which might be a bit boring. Plus survivors have a extreme debuff to all action speeds. I think they should still be able to do things just not wake back up from skill checks.
4 man exposed effect:
I think this is a bit much xD especially since its harder to wake back up without skill checks. Like wow this is powerful poor micky comes no where close to freddy.
Past those 2 i would like these changes. Nice job
so you won't be able to unhook people in the fatigue status?
Sorry, I'll clarify that in my OP!
Reduce transition time by 1-2 seconds.
Allow him to pick people up when they are being healed.
Tweak fire up by like 2% each tier.
What do you think about my buffs @TheDarkLycan ?
Remove the smog effect from freddy(not survivors of course, but also remove his ability to see every survivor everywhere outside his terror radius. Would that be broken?
Also, how does this interact with hooks? Does he have to pick them up where there sleeping?
Freddy will only get a 40% STBFL if he sleeps every survivor which isn't easy assuming he has to walk to every survivor. However if every survivor was together than that is problematic but then again Freddy needs to sleep every survivor within 4 minutes before the earliest survivor wakes up. To be honest, it's difficult to sleep every survivor and the only time that the exposed status effect is a problem is when survivors are in groups. However I wouldn't mind change the time that you are slept by 30 seconds!
Freddy will need to down the survivor in the Dream Realm, Freddy can see where the survivor fell asleep at in the Real World but can't pick the body up since that body is not in the Dream Realm but the survivors physical dream form is!
in general they are very good but the exposed if all survivors are in dream state doesn't seem right to me, i think they should get something like hindered instead.
Awesome ideas! I'd really like if the devs reworked Freddy like this.
I just want to have him changed so that hearing the lullaby is what puts survivors to sleep and his M2 changed to something that helps against looping.
30 seconds would be too short, 4 minutes is fine. The bonus from getting all 4 asleep is more than enough. Especially considering you can't actually do anything about being asleep any more.
And how would hook recuses work? Do the sleeping survivors teleport to the hook?
The moment that you enter the Dream Realm, you'll make a copy of yourself sleeping on the floor that only Freddy and awake survivors can see. The copy will be placed at wherever you entered the Dream Realm at! Now if a awake survivor finds your sleeping body then they can perform the wake up action, if they successfully complete the action. You'll be teleported to your copy and the original "Dream Realm" version of you will be deleted, you are now back in the Real World! However the awake survivor can't perform the wake up action if you are having a nightmare (See number 5)!
Getting hooked doesn't wake you up, only a awake survivor or the timer expiring can wake you up!