Changes charlotte should have during her "waking up" state

The massive speed decrease and camera lock need to be addressed as this is very annoying to deal with and with the new locker holding change with victor she has trouble getting to that locker. This is how she should work.

  • The camera lock is removed.
  • when victor holds a survivor in a locker or hits a healthy survivor you don't suffer from the "waking up" state or you recover from it faster.

These will reward charlotte for playing well but if victor gets crushed and you switch to her from him she will still suffer from the "waking up" state. I believe this would greatly help her and is a fairly reasonable buff to the twins.

Comments

  • Only if you nerf victor...

    Currently the best way to play against her is to keep victor hostage.

  • @Jejune said:

    Only if you nerf victor...

    Currently the best way to play against her is to keep victor hostage.

    why nerf him there is counter play, A LOT OF IT.

    @AChaoticKiller said:

    Let me just say this, everything here is not just from what I have heard or seen, I have been playing KYF and going against the twins at least once a day. Everything here is simply what i find that works against the twins or gives you an advantage and yes i took the hotfix into account. Hope this helps some of you guys!

    • Prioritizing healing your team, victor isn’t very threatening when all he can do is put a survivor in an injured state with oblivious. If you keep up with healing he can’t apply pressure well and when they switch to Charlotte the killer has to go all the way to your location to continue the chase.
    • Don’t take off victor especially if at least half your team which includes you is injured, instead get away from where you got hit and your team and go do saves if someone is hooked. Keep your eyes open and avoid the direction victor came from as Charlotte probably will come from there. The best area to stand by at is near a gen no one is on at a pallet. Without victor she has no power for at least 50 seconds (Include the time it takes for victor to regenerate).
    • Stick together in pairs especially if a survivor is injured, if victor misses a pounce or downs the injured survivor make sure to crush him as he is stunned then heal the survivor. Taking a hit for the injured survivor is an option but it’s better to let them get downed if you have a healing perk active and can pick them up before the killer reaches you. Wglf is a god tier perk at this.
    • Use lockers even when victor can hold you in lockers unless charlotte is near you she can’t punish you for it. This simply puts a stick in the killer's pressure and Charlotte has to go all the way to you and get a hit, down, or grab which is better then getting downed by victor then him going over to latch onto another survivor. Unless you know Charlotte is too far from you, don't go into a locker unless you're injured. (victor can hold you in for 10 seconds AND charlotte is slowed from “waking up”, from a post i believe she will get you if you are around 34 meters near her.
    • Get good at crushing victor if victor misses a pounce he is crushable for 3 seconds. If victor misses from a short range or on top of you don’t go for him unless he hits an object and is close enough to crush him. If he misses and he landed next to you, obviously crush him.
    • Don’t be afraid to do a gen charlotte is on when she is controlling victor, just pay attention to her and when she is being controlled run. You will gain plenty of distance due to her long slow down even with addons to speed up her recovery. Also if you are near victor and Charlotte is switched to you can run and crush victor before she can switch back if you are close enough usually it’s if you can still hear the shrinks of victor during the switch.
    • If Charlotte blocks a pallet, if she can be stunned, consider doing it. it will force her out of her power but only do it if you're injured and at risk of getting downed. If you get hit by victor and you are healthy just run and gain as much distance as possible. Don’t bother taking off victor it will stun you and isn’t necessary since you can still use vaults/pallets. If you take him off which you shouldn't she will just send him after you again.
    • If you REALLY want to just avoid getting hit by victor you can drop a pallet and stay on the opposite side crouched against the tallest part of the pallet, this makes it so he can’t hit you unless it’s a perfect pounce as in he basically lands on you or however that requires more distance than normal so if you see a victor trying to do that simply move away from the pallet and when he gets close go back to crouching. Obviously crush him if he fails. I find that this works some of the time like a 60/40 chance but not all the time, don't use this too often.
    • If you and multiple survivors are on a gen that is almost done and victor shows up don’t stop repairing it. Whoever gets hit by victor needs to get away from the gen to a safer area as charlotte has to stop the gen but she probably won't be able to since she is more than likely 30+ meters away. If victor downs a survivor repairing the gen with you crush him and finish the gen before trying to heal the survivor. One hook is not equal to one gen, focus on what's more important.
    • If the killer camps, saves are still possible to pull off unless it is in the basement. The twins are good at this if you let victor have the power to do so, keep yourself healthy, don’t take off victor, let your team do gens. There is no winning unless victor is camping the survivor but if Charlotte is camping you can make it so they either commit to the camp or leave since you're holding onto victor.
    • If victor is camping (not at basement) don’t go in injured, let a healthy survivor do the save and wait until victor latches onto you otherwise he will down the unhooked survivor. If you have WGLF let that happen and just crush victor and heal the survivor. The best thing to do is circle the hooked survivor or other object and try to get him to miss this also wastes time and you might crush him, victor can’t switch back to charlotte near hooked survivors use this to waste the killers time.


  • Most of them involve communication. You cant communicate with randoms. So the only counters to victor is being healthy. Taking Victor hostage takes away the risk of you being attacked by Victor after you crush him.

    As a side note: Victor has no downsides when downing injured people and by that i mean nothing stops him from going on rampages. In my opinion if you down someone with victor, Victor should die(but power bar gets refreshed.

  • @Jejune said:

    https://forum.deadbydaylight.com/en/discussion/comment/1804866#Comment_1804866

    Most of them involve communication. You cant communicate with randoms. So the only counters to victor is being healthy. Taking Victor hostage takes away the risk of you being attacked by Victor after you crush him.

    you don't need to coms to do these things, simply staying near a survivor is enough. The only thing you need is for the survivors your with to not suck.

    are seriously trying to say victor is too strong? he is only strong if you let him be, once survivors get better against him this killer will suck.

  • @AChaoticKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/1804917#Comment_1804917

    you don't need to coms to do these things, simply staying near a survivor is enough. The only thing you need is for the survivors your with to not suck.

    are seriously trying to say victor is too strong? he is only strong if you let him be, once survivors get better against him this killer will suck.

    If i could choose survivors i play with i wouldnt have too much of a problem with it. As is i cannot choose non sucky survivors.

    I am saying that victor is too strong vs team thats injured. On top of it the killer can camp with no punishment.

  • @Jejune said:

    https://forum.deadbydaylight.com/en/discussion/comment/1804927#Comment_1804927

    If i could choose survivors i play with i wouldnt have too much of a problem with it. As is i cannot choose non sucky survivors.

    I am saying that victor is too strong vs team thats injured. On top of it the killer can camp with no punishment.

    I'm just saying if you look at that list a lot of them is actually counterplay that you alone can pull off, most of them simply need you to be healthy which is easy with healing perks, medkits, or other survivors healing you which they should prioritize as that is one of the best counters to victor.

    A killer being too strong because survivors are injured is on the survivors, they should be healing and sticking in pairs which is something you can do even as a solo. if there is reasonable counterplay which there is then there is no need for a nerf.

  • @AChaoticKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/1804960#Comment_1804960

    I'm just saying if you look at that list a lot of them is actually counterplay that you alone can pull off, most of them simply need you to be healthy which is easy with healing perks, medkits, or other survivors healing you which they should prioritize as that is one of the best counters to victor.

    If you read all my comments you will see that I already said that.

  • @Jejune said:

    https://forum.deadbydaylight.com/en/discussion/comment/1804975#Comment_1804975

    If you read all my comments you will see that I already said that.

    I gave you a list of things to do against him which isn't limited to swf anyone can pull it off as well as addressed your concerns with reasonable arguments of counterplay that doesn't need a swf to pull off and simply because a killer is strong if the survivors are injured doesn't mean that it's unbalanced. If i missed something im sorry but i don't think he needs a nerf and the nerf you proposed was extremely unreasonable and would make this killer the worst in the game no matter what the devs did to them.

    Healing is a simple counter anyone can pull off, he is punishable because when he downs a survivor you can crush him which is why you stick in pairs if someone is injured. that isn't swf level coordination that is something a solo can do hell i've been doing it. If other survivors are holding you back that will happen at first since people don't know what to do against this killer and that will change over time.

  • @AChaoticKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/1804984#Comment_1804984

    I gave you a list of things to do against him which isn't limited to swf anyone can pull it off as well as addressed your concerns with reasonable arguments of counterplay that doesn't need a swf to pull off and simply because a killer is strong if the survivors are injured doesn't mean that it's unbalanced. If i missed something im sorry but i don't think he needs a nerf and the nerf you proposed was extremely unreasonable and would make this killer the worst in the game no matter what the devs did to them.

    Healing is a simple counter anyone can pull off, he is punishable because when he downs a survivor you can crush him which is why you stick in pairs if someone is injured. that isn't swf level coordination that is something a solo can do hell i've been doing it. If other survivors are holding you back that will happen at first since people don't know what to do against this killer and that will change over time.

    The list of of things to do is what you can do in theory. In theory i can live til i am 125, in reality i most likely die by the time i am 80-90. Most of the points is useless if my teammates are incompetent and cant read my mind. I cant forces players to do gens with me. I cant force players to kick victor if i go down as injured person.

    I can go through entire list but i dont care enough to do so. Majority of them is extremely situational tho.

  • @Jejune said:

    https://forum.deadbydaylight.com/en/discussion/comment/1805029#Comment_1805029

    The list of of things to do is what you can do in theory. In theory i can live til i am 125, in reality i most likely die by the time i am 80-90. Most of the points is useless if my teammates are incompetent and cant read my mind. I cant forces players to do gens with me. I cant force players to kick victor if i go down as injured person.

    I can go through entire list but i dont care enough to do so. Majority of them is extremely situational tho.

    there are only 2 in a half (for sticking in pairs) on that list that relies on your team, while i do describe situations those are all things you can do as a solo and in practice easy to pull off.

    you just couldn't point that out and dismissed it all. If it's the issue of healing that isn't some 200 IQ thing staying healed is something very easy to pull off just go up to a teammate and wave 9/10 times they heal you. No theories are used their unless your saying you can't rely on your team to heal then you surely brought your own means to heal then right? in which case it's not hard to stay healed and all the things in that list are reliable in a standard game.

    the camping, killer location, and things you can do against them while situational are not uncommon in fact a few can be used in nearly every match. such as stunning charlotte, going into a locker, or doing a gen in front of charlotte, and what you do in instances of victor camping.