Pyramid Head's sensitivity while using his power

I've been using PH for a few days now, and can't ignore the fact that the mouse sensitivity goes way too high while carving a trail on the ground. Itself this isn't really a problem because you can manage to navigate around, but in loops it hurts a lot. It's almost impossible to aim your punishment of the damned because the turn speed seems to be higher than Hillbilly's first chainsaw spin.

So, you either have to keep your aim straight (and hope the survivor won't turn left or right) or try to fight the speed aim and shoot the punishment around.

My question is, is there anyone else having issues with this, or am I just a noob PH? And if you already have experience with PH, did you have this problem as well? Do you still have it now?

Thank you for reading.

Comments

  • It's supposed to do that.

  • That's the balance aspect of the power. Stop ppl from just holding it down and then flicking to hit a shot. It's like his tradeoff.

    You get used to it. You've gotta learn when to go for shots and when not to. If you go for shots all the time, you'll be punished by his sens.

  • You can also flick your mouse while putting the sword down (the little animation) and then shoot instantly where you want it to go. That way you negate the bad turning.

  • Honestly it's not that big of an issue, I can still hit people out of animation just fine. My best advice is hold it for a bit, see what they do, and then try and predict based on that.

    Or, ya know, just zone till you win. There's that too.

  • It is intentional. You'll need to adapt and get used to the sensitivity.