Reworked maps are empty and boring
The new reworked maps like Ormond, Autohaven and MacMillan feel bland, empty and boring to play. You can literally see everything from one side of the map to the other, it’s full of pointless obstacles like skiing equipment that don’t fulfill any purpose, it’s just decoration, and the whole creepy/old/rusty feeling of the map is gone. It looks prettier, but it’s boring and dull.
Also, what’s with the dead zones? It’s full of them. Do you think this is a proper rework of the maps ?
Comments
I don't want to sound nasty but it sounds like you find these maps boring because they're more fair to the killer and don't have thousands of safe pallets like Ormond did.
There should be some part of the maps that are more dangerous to go to, it gives the Killer an opportunity to actually down you unlike old Ormond which was one giant loop, whilst most of the pallets now are unsafe and can actually be mind-gamed
There is a difference between “fair” and “pointless”.
what aspect do you find fun about a -completely- empty area with literally nothing to use and nowhere to go? What’s the thrill? Holding W and clicking M1?
It's not always about fun, its about balance.
Let's look at it on the other side. Survivors always have one guaranteed strong structure, being shack, and depending on the map, have a couple of more safe loops or jungle gyms
Ormond for example, has Killer Shack, and 3-4 strong jungle gyms around the map to use, which are relatively safe for the survivors. (Unless its Nurse or Spirit, but they're just stupidly strong)
Now playing Killer against a survivor who uses these strong loops is "not fun" at times because if they're pretty good at looping, it takes so long to down them and sometimes can be even throwing the game as all the other three survivors are doing generators.
If survivors have safe or strong loops/structures on a map, then they need to have unsafe/weak loops to compensate, that's balance and fair to both sides.
Weak pallets and structures /= empty areas and dead zones. I understand 1 empty corner in a map. I don’t understand 40% of a map being empty.