Idea to stop 99% of the door

I really like the whole endgame collapse that was brought in where it adds time pressure to escape and get those final things done, but its still annoying that survivors would 99% to prevent endgame collapse from starting, and I know the killer can just open the door and force start that but your not going to focus on doing that all the time as you probs be busy with something else as killer.

Also most of the time as killer you wont force open the door unless you have a build around doing so or you just give up that game and want it to end would probably be the most common reasons of a killer opening the door

So I suggest that doors should start to regress its progress of opening, also to stop survivors from point farming the doors you can change it so you no longer get blood points from the door after it start to regress its progress.

Comments

  • You're not the first person to suggest this. In fact, someone started a thread about this very thing four days ago. And it's been brought up many times before that.

    The devs actually tested exit gate regression and found it disproportionally hurt solo survivors:

    @Peanits said:

    This was actually something that was tested earlier on when the End Game Collapse was created, for what it's worth. While it's nice, it did mean that coordinated groups had a noticeable advantage over solo players. You could communicate and have one guy wait on the gate keeping it prepped and ready to open while the other guy goes for the save. Meanwhile a solo player would have to cross their fingers and hope for the best, possibly coming back to a gate at 0%.

    Ultimately it was decided against. We don't want to widen that gap anymore than it already is.

    As far as the blocking the gate bit goes, that would be considered griefing and you can report them for that.

    And here's a link to the thread that quote is from https://forum.deadbydaylight.com/en/discussion/133469/exit-gates-should-reset-or-regress/