Stridor change idea

Breathing and pain grunts are no longer affected by the perk. Now making running footsteps 50% louder and walking footsteps 25% louder. Crouching footsteps are unaffected. Now run Iron Will + Urban Evasion against Spirit, couple it with Sprint Burst and you get a 100% dedicated running build for her. I think it works even against other killers since Sprint Burst always buy momentum. What do you think?


*Buff Michael Myers, it's like he's no more on the game*

Comments

  • Good changes. But. Same issue people are gonna have. You just need to listen and boom caught.

  • So change perks just to hurt spirit. Spirit wouldnt need to run Stridor if all survivors werent running iron will.

    Besides the breathing part hasn’t been relevant since 2018. Back then you used to hear breathing clearly but now even with stridor its still impossible on most survivors

  • I guess iron will stays unchanged?

  • @ClickyClicky said:

    So change perks just to hurt spirit. Spirit wouldnt need to run Stridor if all survivors werent running iron will.

    Besides the breathing part hasn’t been relevant since 2018. Back then you used to hear breathing clearly but now even with stridor its still impossible on most survivors

    This is happening becouse sounds are not working as intended and we are still waiting for the issue to be adjusted

  • If you know what stridor means then you know why it effects breathing and not footsteps. If you ask me that should be added to Predator which already deals with scratch marks.

  • And it was not a change to hurt her, more like to give a small window of counterplay while respecting her necessity to hear people

  • @Wesker said:

    https://forum.deadbydaylight.com/en/discussion/comment/1684157#Comment_1684157

    This is happening becouse sounds are not working as intended and we are still waiting for the issue to be adjusted

    Sounds ARE working as intended. For the most part anyway, minus survivors on the ground being silent. Its been 2 years since sounds got run into the ground, they've tinkered with them many times since then. Silent breathing, chase music booming so loud it drowns everything out, this is how it's intended and people need to realize that.

  • @Wesker said:

    Breathing and pain grunts are no longer affected by the perk. Now making running footsteps 50% louder and walking footsteps 25% louder. Crouching footsteps are unaffected. Now run Iron Will + Urban Evasion against Spirit, couple it with Sprint Burst and you get a 100% dedicated running build for her. I think it works even against other killers since Sprint Burst always buy momentum. What do you think?

    *Buff Michael Myers, it's like he's no more on the game*

    I feel like this would work much better as a buff to predator.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1684157#Comment_1684157

    Spirit would still be able to get great use out of this regardless of whether or not a survivor is running Iron Will. I feels like it would even make Iron Will less mandatory against her, since now Urban Evasion is the more reliable counter. It doesn't really matter if she can just hear your feet or just hear your grunts of pain; it just matters if she can hear you. Urban Evasion is the only thing that would help you counter this new Stridor, then, and if that sees a revival just to counter Spirit then hooray, we shook up the meta everyone's complaining about. It won't, though, so this is pretty much a non-issue. The only way this would hurt Spirit would be if footsteps were very hard to hear even with this perk, and in that case, just buff the values. Easy peasy.

    This would only guarantee that a Spirit couldn't find a survivor running Iron Will that is crouching / not moving just by listening to the grunts of pain. This would only hurt Spirit against survivors that she doesn't know are there, but in that situation she's probably not using her power in the first place, so this isn't hurting her any more than it would hurt an average killer. Plus, even if she is using her power, she can still hear breathing, see grass moving, see the blood trails, etc. It's harder to find people, but not impossible either.

    Spirit currently doesn't need to run Stridor even against survivors running Iron Will. She should be using her power in shorter bursts to the point where even a survivor running IW can't get away while she's phasing. Also, most survivors are not running Iron Will. Even for people sweating with a meta build it's usually DH/SB, DS, UB, Adrenaline. Iron Will isn't exactly uncommon, but most matches I don't play against a single person running it. Sometimes you'll get a few at once, but that's not very common.

    lol I played Spirit for the first time in a while yesterday. 3 of the little toerags running iron will. Needless to say I brought Stridor next time.

    You can get them without using stridor but what's the point in needlessly handicapping yourself by disabling sound? yeah I don't think the next lot had it, so they got hard mode because of the game before. Which is DBD in a nutshell basically. You're kind of forced to run the strongest things because it's highly likely the other side will be too.

  • What? That's nowhere near what the medical condition of Stridor means. Why not make this suggestion for Predator? That would make sense, at least.

    And you shouldn't be changing around perks just because the game has a bug that noticeably and negatively impacts killer gameplay. If you get it changed, it won't get changed back when the bug is fixed.

    And why is everyone starting to want to put their hands all over Myers? I don't want the devs anywhere near his mechanics. They already messed up the stalking while in Tier III, which was only recently removed with no announcement after they were "just" doing add-on wording clarifications.

  • @ClickyClicky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1684177#Comment_1684177

    Sounds ARE working as intended. For the most part anyway, minus survivors on the ground being silent. Its been 2 years since sounds got run into the ground, they've tinkered with them many times since then. Silent breathing, chase music booming so loud it drowns everything out, this is how it's intended and people need to realize that.

    "sounds are working as intended" lol

  • They are that's what people can't grasp. They've been buggered for 2 years and tinkered with many times. It was one of those "bugs that became a feature" things.

    They don't want the old sounds from years back, they like the chase music drowning out everything. It's meant to be like this now.