Proposed Ballance changes for Killer

As anyone who has spent more than 20 hours playing this game at anything above rank 10 would know. Survivor has a huge advantage over killer so i'm just going to get into some changes i would like to see.

Bloodlust stacks.
In its current form you lose all bloodlust when Hitting a survivor, Breaking a Pallet, or getting stunned by a pallet.
you also lose bloodlust if you Blink(Nurse) Cloak(Wraith) Chainsaw sprint(Billy) Chainsaw Sweep(Leatherface) Shock(Doctor) Teleport(Hag) Stalk(Meyers) Hatchet throw(Huntress) Phase Walk(Spirit)

so basically if you use your ability and aren't playing trapper... you will no longer be building your rage as a killer only just as a player.

My thought would be Bloodlust is the killers anger and drive to punish the survivors. having to perform an action like breaking a pallet would not soothe that rage. it would make it stronger. loosing a survivor in a chase would only make you want them more.

Keep in mind Bloodlust 3 is being effectively removed from the game. 0.2, 0.6, 1.2 is now 0.2, 0.4,0.6

What we need from Bloodlust
Hitting a survivor sates the rage of the killer temporarily causing it to reset. Breaking a pallet in a chase should instead increase your bloodlust. this will make using pallets a much more risk reward situation. yes you slow them down a little but hes going to catch you before you can get to too many more pallets.

Using Killer powers should not reset your bloodlust or prevent its gain. instead using your power should reduce your bloodlust by 1 stack. this change may be a little more drastic but with the proposed speeds for bloodlust shouldn't be that big of an issue.

Being stunned by a pallet. if pallets were not the most random hitboxes in the world i wouldn't feel as bad but i don't think it should negatively impact bloodlust as its already giving the survivors time to move away from the killer. the fact that it resets bloodlust just means the survivor has an extra 3 seconds he can now use to crouch spam in front of the killer whom he is supposedly afraid of?

Losing a chase
this does need to decrease your bloodlust as you are not actively "on the trail" of a survivor even tho they are just around a corner and you can still hear them whimpering in pain and know full well where they are but line of sight has broken for more than 5 seconds so you "lost them" it should decrease bloodlust at a rate similar to how a Gen loses progress after being kicked by the killer.

Now for something i'd love to see changed mostly because i don't understand why this works how it does.

Survivors healing interruption.
If a survivor is working on a Generator and you interrupt them. you pick them up

If a survivor is unhooking someone and you interrupt them. you pick them up.

If a survivor is breaking a totem and you interrupt them. you pick them up.

If a survivor is vaulting a window and you interrupt them. you pick them up.

if a survivor is healing a downed teammate in your face because they are almost up. you cannot pick the downed person up until you interrupt the survivor. so...

If a survivor is healing another survivor and you interrupt them. You pick... no you attack them then they can go back to healing get that person up and start running before you are out of your mmmm my bloody weapon is bloody let me polish this up animation...

sorry for the long winded post kudos to you if you read the whole thing. just some things id like to see to make killer feel less punished and kicked around out there in the fog.

Tagged: Mod

Comments

  • @SenzuDuck said:

    @yeet said:

    You really should take a look at the game from the other side of the campfire and I don't just mean a quick glimpse with some low ranked gameplay.

    • Fewer pallets? At best, 1-3 pallets were removed per map and the vast majority of the remaining ones were --changed from unsafe to safe.

    Oh yea - like all the double pallets that got removed, certainly a buff to survivors, right?

    • All Killer speeds were buffed? In what universe did that happen? The only Killer that got a speed buff was the Shape in Evil Within I, from 4.14 to 4.2m/s. Regular Killers walk at 4.6m/s. Always did and still do.

    Sorry - should have phrased this better - all killer action speeds were increased.

    Changed Killer vault from 2.667 to 1.5
    Killer breaking pallet speed increased by 15%

    From the patch notes.

    • Insta-lights nerfed? Indeed a big nerf, survival rates plummeted to near 0!! sarcasm off

    For a period all killers complained about were flashlights, suddenly the flashlights are nerfed, the goal post has changed and now flashlights don't as a nerf?

    • Gens now regress to 0%: only when you get lucky and no Survivor taps them and they regress 4x slower than they are repaired.

    Oh no - those darn survivors doing their objective, what - do you want the gen to continue regressing while they're on it?

    • Exhaustion changes: again, survival rates plummeted to near 0, what a horrid change sarcasm off

    Again, killers complaing about exhaustion perks, they get nerfed, goals post has moved, now it doesn't count as a nerf

    • BBQ & Chilli has multiple counters. Maybe instead of complaining, you guys could git gud and learn them for -a change.

    Are you actually dense? I'm not arguing as to how good o counterable BBQ is - it's a perk that has so many benefits for killers that you'd be dumb not to use it - this is a list of things that Orion wont have used much as he doesn't play frequently, not a "i don't like this in the game" my god you're not at all smart.

    • He did play the Huntress and she wasn't the only Killer added in 1.5 years. As I said before, he played most of -them during their releases.

    Actually, you said in a separate (this one actually, how have you forgotten mid post? LOL) comment that he didn't play in 1.5 years and only kept tabs on the game and heard about stuff from his friends.

    • BNP chances. BNPs were broken and you know it.

    Again. killer complain about something, it gets nerfed, goal post is now moved and it doesn't count as a nerf.

    • And if you'd spend some time looking up the No Pip Squad, you'd know that fundamental core mechanics of - the game are still broken. No changes so far addressed that

    Can we not pretend that you guys are playing against anyone that plays like their team? [BAD WORD] seriously, it's beyond a joke that people think Marths stats means anything.

    Playing against the same killers in the same area over and over again - yea, you're sure going to get a lot of variety there, and again - you're not actually that likely to even get a 4man squad anyway.

    • If Survivors decide to only focus on rushing gens and getting out, next to no Killer can win a game.

    All this reads as - "If survivors play the game they're supposed to I'm just going to continue to whine about it" Yea man, how dare survivors do gens and escape.

    You are pitiful and it saddens me to see people so full of bias and dislike towards the other side. We would have way less problems with toxicity if people could just stop being entitled mains and play both sides equally. I'm so tired of feeling like I'm talking to a wall because people miss 50% of the picture.

    I suffer horrendous lag.issues with survivors so in forced to main as a killer just so I can move without jumping into the killers are every two seconds because there in heartbeat range if they could find out a way to stop the backwards lag jumps id play more surv
  • SenzuDuck said:

    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    I agree & plus wasn't bloodlust being nerfed, because all exhaustion perks got nerfed just to balance things out and yea also the new map fixes that are coming through.
  • This thread is so out of control, it's ridiculous. @Peanits can you close this please?

  • I stopped reading after you said Survivors. I knew after it would be nonsense rambling of a bad killer.

    Learn the game
  • Closing this as it has gone pretty much off topic - the original thread is someone's idea, this should not have turned into a discussion about how one person chooses to play the game.

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