perks which should be buffed
Prove Thyself, Kindred,Technician,Wake Up!,This Is Not Happening,Up The Ante and Monstrous Shrine.
For example,we could just double these perks' effects,and wont be op.
Saboteur could clean totem faster.
Left Behind could increase repairing speed. [increased speed=(gens left -survivers alive+1) X a/b/c].Do not have to be the last one.
Hope could gain Haste Status once a gen done for 60s.[Speed=completed gens X 0.5%/1%/1.5%]
Deliverance is actually weak.It can just be used once and have many exists. maybe can never active cause u have been hooked.Buff plz.
Beast Of Prey should be stronger .Make it 60s cooldown plz.
Calm Spirit should be able to remove the sound of breath.
Slippery Meat could slow the Entity progression when hooked.
Blood Warden could active when the last Generator is fully repaired.not doors opened.
Spine Chill could active when aura is being read by killer within 24/48/∞ metres of range.
Comments
Left Behind is utter garbage at the moment.
Surveillance should be an innate pig's ability since it's pretty much useless on any other killers.
Spies in the shadows is so bad that when you get that on your bloodweb you feel like punching yourself in the face.
The list goes on
Beast of Prey
Blood Warden
Dying Light
Fire Up
Devour Hope
4rd Seal
Thrill of the hunt
Make your choice
Monstrous Shrine
PWYF
SFTS
Surveillance
Territorial Imperative
Thanatophobia
Unrelenting
Deliverance will create a new level of toxicity.
Since free unhooks are dangerous for the killer now, the best bet is to just camp at least the first stage, because after that no one can kobe.
It requires you to literally replace someone on the hook.
autodidact needs a buff also
This is dangerous terrain to buff.
Better Self Care needs to get nerfed first.
its going to get nerfed so thats why it needs a buff
"Going to be…" I remember that said before… never happend... so shrug