Concept to Deal with SWF

So, we all understand that BHVR can't ban SWF because they can't control what people run on their computers while DBD is running; however, DBD can do something that will bring horror back to the game and nerf SWF at the same time.

Mic detection.

DBD can always access mic inputs without broadcasting what survivors are saying. For survivors who don't use SWF and keep their mics off, this won't be an issue. Solo survivors can simply leave their mics muted/deactivated, and they'll play like normal. SWF, however, could have their location revealed with a 16-24m range if they're actively talking. This wouldn't eliminate SWF, but even informing your teammates that you're being chased would reveal your aura to the killer. This could give the killer an advantage at the right moment; additionally, trying to the hide from the killer would require SWF survivors to be silent and stop feeding info to their team.

It's not a perfect solution, but I honestly think it's the easiest solution to implement that won't hurt SoloQ survivors or killers while remaining fair to SWF that use comms.

Edit: Since everyone's crying about it, here's the new addendum to the concept: mics only activate if you queue in SWF. If you're commentating during a SWF match as a content creator, then that sucks to be you. It's a horror game, and it should feel like one.

Comments

1 2 ›