If ruin was nerfed for being overused why perks like ds,bt,sprint burst,dead hard aren't?

Every game there's at least one survivor running one of these perks and most of the times all of them in a combo.Even when a survivor perk is nerfed,it barely makes a difference like ds,the nerf barely made a difference,its still the best survivor perk.Compared to when a killer gets nerfed like we saw recently with Billy and Leatherface.Addons completely gutted and Billy rework made him both unfun and weak.The worst part is killer addons,creating useless addons just so killers wil have something to spend their bloodpoints on,what's the point of making useless addons and sometimes even detrimental ones?Many killer ultra addon are so bad even if they we're common ones.Devs are so afraid of making a killer remotely decent lately they are all getting washed up reworks or come out that way.Until devs wont show otherwise they will remain survivor biased.

Tagged: Dev

Comments

  • @seki23 said:

    i will never understand the numbers, i mean it has sense at the lower ranks to not see meta perks mostly because survivors dont have them and play with what they have but at least in red ranks i always see from 2 to 4 Decisives strikes from 1 to 4 Sprint burst or Dead Hards and from 1 to 4 Borrow time, ITS TRUTH i noticed a major reduction Adrenalines, i dont see it that much as before but the rest every time

    is way worse against SWF, because they usually bring 4 meta perks all of them so is kind of hard. so i still dont get how those mentioned perks are not being overused and not deserving a change, i think they could adress those perks.

    Ehm I am killer-only and right now at rank I don't know around 10. I played from 17 to there in 1 week around the event. Nearly 50% plus (8-12) of all 16 survivor perks were meta or second chance on average. Ranging from 4 metas to adept perks only.

  • @Almo said:

    It was not nerfed due to overuse. Overuse was a clue that we should investigate. Upon investigation, we found several issues with it. These were explained in the design notes posted about it.

    Yes, we saw you response yesterday. You noticed it was "overused" then gutted it because new survivors can't hit skillchecks, which is the POINT OF THE PERK

  • @Vampirox said:

    you guys do know that survivors been getting Nerf'd non stop since 2006 and when a nerf comes out for killers once maybe twice a year its the end of the world

    Maybe because surv nerfs are generally tweaks while killer nerfs may be more rare but when they get hit it's with a sledgehammer to the dome.

    And I hope you don't means nerfs like infinites, permanent sabo hooks or traps, unlimited balanced landing passive or mid chase recoverable exhaustion perks. Because those were broken and unhealthy for the game

    And if you don't think some of the stuff above was unhealthy then give the killer old unrelenting and enduring back.

  • This thread wont change anything,its not the first thread like this,not the last one,in the end devs do whatever they want,we already know they care little to none by their players opinion except if its a survivor main.I will say it now and say it again,survivors are too pampered.

  • @Almo said:

    It was not nerfed due to overuse. Overuse was a clue that we should investigate. Upon investigation, we found several issues with it. These were explained in the design notes posted about it.

    Then can you tell me what clue led the dev team to looking at Billy's base power and not just his addons?

  • @Dzeikor said:

    Every game there's at least one survivor running one of these perks and most of the times all of them in a combo.Even when a survivor perk is nerfed,it barely makes a difference like ds,the nerf barely made a difference,its still the best survivor perk.Compared to when a killer gets nerfed like we saw recently with Billy and Leatherface.Addons completely gutted and Billy rework made him both unfun and weak.The worst part is killer addons,creating useless addons just so killers wil have something to spend their bloodpoints on,what's the point of making useless addons and sometimes even detrimental ones?Many killer ultra addon are so bad even if they we're common ones.Devs are so afraid of making a killer remotely decent lately they are all getting washed up reworks or come out that way.Until devs wont show otherwise they will remain survivor biased.

    Despite your own bias, the devs are not biased to one side or the other.

    With that out of the way, your initial statement is such a false equivalent. Just considering that there are 4 survivors in a match meaning 16 perk slots, of course you're bound to run into one of those perks.

    My typical build is We'll Make It, BT, For The People, and Inner Strength. Occasionally, I'll switch out For the People with Lithe which most people argue is one of the weaker exhaustion perks. I consistently stay at rank 1 and while I don't consider myself a Noob3 or an OTZ or another top player, I think I'm pretty good at the game still and am not carried by the perks. I wouldn't even bring BT if people didn't camp so much and if camping wasn't such a strong strategy.

    Leatherface was buffed, not nerfed.

    And if you think there's an issue with most survivors only using certain perks, it's probably because killers actually have a lot of useful perks, whereas survivor perks are mostly trash. Same with our items and add ons. Following the insta-heal nerf, survivors don't have a single useful iridescent add on. Brand New Parts - Nerfed to hell and useless (And that's on top of toolboxes themselves being nerfed to hell)

    Odd bulb - Lol who cares, avoiding flashlights is stupid easy if you know that have them.

    Syringe - Trash and rarely worth bringing in

    You're really complaining about killer add ons (which contrary to popular belief are optional and not required), but survivors don't have good add ons for any items and the ones that are supposed to be super strong make a neglible difference at best

  • Why tell everyone that selfcare is close to it but lie about anything else? lmao.

  • So was I it just happens that text doesn't carry sarcasm very well

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