Is Nerfing Double Engravings Flickbilly really the way?????

Nerfing the hardest type of hillbilly(and in the whole game) is really the way?

devs?

HELLO?

#########

sorry for englando im even mad ######### spirit still untouched with spatial audio+stridor it's ok right?

flickbilly that req like 500 hrs of training and feeding no it's bad

another nurse treatment but worse

and yes istasaw billy unskilled af still in the game XD

Comments

  • "But Worse"

    lol okay. Nurse had and has it worse.

    No Dev has responded to ANY Nurse bug thread in months. Yet today I see Devs replying to Billy concerns.

  • Maybe you should try the PTB, you know when it releases. Instead of complaining about speculation on based on unfinalized gameplay with no numbers

  • @gatsby said:

    Maybe you should try the PTB, you know when it releases. Instead of complaining about speculation on based on unfinalized gameplay with no numbers

    There's a video that show how flickbilly cannot hold chainsaw anymore or trying to mindgame and curve :(

  • @gatsby said:

    Maybe you should try the PTB, you know when it releases. Instead of complaining about speculation on based on unfinalized gameplay with no numbers


    Take a moment to read this, please. Then tell me if you have a change of mind

    @slim0b said:

    They didn't remove curving from his base-kit, they just made it impossible in loops. Let me show you what I mean

    Below are multiple demonstrations/highlights of curving in loops, what do you notice?

    https://youtu.be/AueGkVXMlGc?t=5

    https://youtu.be/VxbLxLZJS5E?t=17

    Yes, all of them involve revving, tons of revving so you can get that curve timing exactly right and capitalize on distance gain through backrevving and mindgames.

    You can already tell it will be impossible to pull off anything shown above with the overheat, but oh well, more "skill ceiling" now as if those curves didn't take any skill.

    You should notice the insane amount of revving involved to pull off skillful curves shown in the videos.

    His changes didn't up his skill ceiling, they did the opposite. Removed another aspect which involves skill in billy. You'll NEVER see any of these curves again, at least not without his "reduces overheating rate" addons, but by then you'll have to swap out one of your engravings, oh well.

  • @slim0b said:

    https://forum.deadbydaylight.com/en/discussion/comment/1410919#Comment_1410919

    Take a moment to read this, please. Then tell me if you have a change of mind

    https://forum.deadbydaylight.com/en/discussion/168229/hillbillys-loop-curving-completely-removed

    You should notice the insane amount of revving involved to pull off skillful curves shown in the videos.

    His changes didn't up his skill ceiling, they did the opposite. Removed another aspect which involves skill in billy. You'll NEVER see any of these curves again, at least not without his "reduces overheating rate" addons, but by then you'll have to swap out one of your engravings, oh well.

    oh well, that suck

  • @gatsby said:

    Maybe you should try the PTB, you know when it releases. Instead of complaining about speculation on based on unfinalized gameplay with no numbers

    It's pretty obvious from what we've seen that the overheat bar rises very fast when you keep the chainsaw revd. And that's what flick billy needs to do to catch survivors at loops. So yeah it's a fact and not a speculation.

  • @NursesBootie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1410919#Comment_1410919

    It's pretty obvious from what we've seen that the overheat bar rises very fast when you keep the chainsaw revd. And that's what flick billy needs to do to catch survivors at loops. So yeah it's a fact and not a speculation.

    + totally agree