do you think being injured should slow down gen progress
if being injured slowed down gen progress i think the game would be much better and not as a perk as an actual thing
if being injured slowed down gen progress i think the game would be much better and not as a perk as an actual thing
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Thantaphobia already does that. No reason to make it basekit
No.
Choosing to remain injured is already it's own disadvantage. It's a strategic decision to focus on an objective rather than safety.
From a real world practical sense you would think so, just as it would effect running speed as well, but perks and gameplay already incorporate this.
Very weakly.
Ive seen tourneys where it was a rule that injured survivors couldnt repair at all for tge first 3 gens and it seemed more fair. Of course hard tunneling and hard camping were against the rules to so idk
no, nobody likes more M1 action, that's why forever Freddy became the most annoying killer to face.
we need another objective.