Can we get survivor abilities

Right now the survivors are just reskins which is why I only play my p3 Dwight with perks from the shrines

Comments

  • teachable perks were a mistake for survivors i dont see a good way of making them unique without buffing them in oblivion.
    Im all for making them unique but find a way to not buff cause they dont need any buffs.

  • switch said:

    teachable perks were a mistake for survivors i dont see a good way of making them unique without buffing them in oblivion.
    Im all for making them unique but find a way to not buff cause they dont need any buffs.

    Just pick one teachable and make it unique ability
  • Unit said:
    switch said:

    teachable perks were a mistake for survivors i dont see a good way of making them unique without buffing them in oblivion.
    Im all for making them unique but find a way to not buff cause they dont need any buffs.

    Just pick one teachable and make it unique ability
    This sounds nice but the problem is that this will create an even more strict meta. This will end up with people dodging and crying based on the survivors others use and 3/4 players already seem to play Claudette only so that would make it even worse.
  • @switch said:
    teachable perks were a mistake for survivors i dont see a good way of making them unique without buffing them in oblivion.
    Im all for making them unique but find a way to not buff cause they dont need any buffs.

    Teachable perks are ok for killers then?
    Don't get me wrong, i would like to see some exclusive perks/passives for each character, but i understand at the same time that it could be unfair cause the killer would guess what's each character's role and guess what perks they are running.

  • Survivors with passives, that aren't game breaking the least bit. Like a very tiny buff personal to the survivor, but something that'll make it useful and unique atleast

  • Dwight: Prove thyself or bond kit ability
    Meg: Quick and Quiet kit ability
    Claudette: Botany knowledge or empathy ability
    Jake: Calm spirit or Iron will kit ability
    Nea: Streetwise or urban evasion kit ability
    Laurie: Sole survivor kit ability
    Bill: No one left behind kit ability
    David: We're gonna farm forever kit ability
    Tapp: Detective's hunch or tenacity kit ability
    Feng: Technician or alert kit ability
    Quentin: Vigil kit ability
    Kate: Windows of opportunity or boil over kit ability
    Ace: Open handed or ace in the hole kit ability

    Same would goess to the killer's
    Trapper: Agitation kit ability
    Billy: Enduring or tinkerer kit ability
    Wraith: Shadowborn or predator kit ability
    Nurse: Stridor or a nurse's calling kit ability
    The cuntress: Beast of prey or huntress lullaby kit ability
    clown: Bamboozle or pop goes the weasel kit ability
    Doctor: Monitor and abuse or overcharge kit ability
    Shape: Save the best for last kit ability
    Hag: Ruin or the third seal kit ability
    Cannibal: Knock out or BBQ and chili kit ability
    Nightmare: Fire up or blood warden kit ability
    The pig: Make your choice kit ability

  • @Ihatelife said:

    Kit you mean you don't have to waste a perk slot for that perk right?
    SOOOO

    Dwight poo: i would go for bond for this one. It just makes more sense for me
    Meg: I feel like cause of the running SB would be her kit perk but that would be overpowered so maybe Adrenaline...?
    Claudette: Yeah either one works.
    Jake: no idea
    Nea: Urban Evasion
    Laurie: Sure
    Bill: IT STILL SUCKS!
    David: No Mither ^^
    Tapp: Detective's Hunch... cause y'know he's a detective
    Feng: No idea
    Quentin: IT STILL (kinda) SUCKS.
    Kate: Em. Idk
    Ace: Gameplay wise built in for Ace Open Handed would be amazing. You don't waste a perk slot for 8 meter boost :dizzy:

    Trapper: Ya
    Billy: Tinkerer cause for lols... also it's pretty decent on him
    Wraith: In built Shadowborn would be nice to have
    Nurse: Thanathopia? (or whatever it's called)
    (haha) Huntress: Beast of prey as for its now is kinda useless. Either the hex or the basement one
    Clown: Either one
    Doctor: Again Either one
    Shape: Yes
    Hag: Either one... again
    Cannibal: His kit would be BBQ
    Nightmare: Fire Up?? maybe?
    Piggy: All of her other perks suck so yeah....

    WHY DID I WRITE THIS AGAIN BUT MY OWN STYLE???? I dunno

  • @Milo said:

    @Ihatelife said:

    Kit you mean you don't have to waste a perk slot for that perk right?
    SOOOO

    Dwight poo: i would go for bond for this one. It just makes more sense for me
    Meg: I feel like cause of the running SB would be her kit perk but that would be overpowered so maybe Adrenaline...?
    Claudette: Yeah either one works.
    Jake: no idea
    Nea: Urban Evasion
    Laurie: Sure
    Bill: IT STILL SUCKS!
    David: No Mither ^^
    Tapp: Detective's Hunch... cause y'know he's a detective
    Feng: No idea
    Quentin: IT STILL (kinda) SUCKS.
    Kate: Em. Idk
    Ace: Gameplay wise built in for Ace Open Handed would be amazing. You don't waste a perk slot for 8 meter boost :dizzy:

    Trapper: Ya
    Billy: Tinkerer cause for lols... also it's pretty decent on him
    Wraith: In built Shadowborn would be nice to have
    Nurse: Thanathopia? (or whatever it's called)
    (haha) Huntress: Beast of prey as for its now is kinda useless. Either the hex or the basement one
    Clown: Either one
    Doctor: Again Either one
    Shape: Yes
    Hag: Either one... again
    Cannibal: His kit would be BBQ
    Nightmare: Fire Up?? maybe?
    Piggy: All of her other perks suck so yeah....

    WHY DID I WRITE THIS AGAIN BUT MY OWN STYLE???? I dunno

    It will fix a little bit problem with perk's cause there is them too many

  • @Unit said:
    Right now the survivors are just reskins which is why I only play my p3 Dwight with perks from the shrines

    Yes, but at the same time you cant give them additional stuff.
    Basically devs would have to restrict stuff to make them unique, but you know how survivors would react to that

  • For the doctor: overcharge or overwhelming presence would be good. Monitor and abuse actually hurts him ironically 
  • @Vietfox said:

    @switch said:
    teachable perks were a mistake for survivors i dont see a good way of making them unique without buffing them in oblivion.
    Im all for making them unique but find a way to not buff cause they dont need any buffs.

    Teachable perks are ok for killers then?
    Don't get me wrong, i would like to see some exclusive perks/passives for each character, but i understand at the same time that it could be unfair cause the killer would guess what's each character's role and guess what perks they are running.

    I could go ahead and write an entire wall of text but im not.
    All the killers are unique by their abilities, you have to change your playstyle against killers.
    4v1 is another point, stop thinking that this game should be balanced.

  • Milo said:

    @Ihatelife said:

    Kit you mean you don't have to waste a perk slot for that perk right?
    SOOOO

    Dwight poo: i would go for bond for this one. It just makes more sense for me
    Meg: I feel like cause of the running SB would be her kit perk but that would be overpowered so maybe Adrenaline...?
    Claudette: Yeah either one works.
    Jake: no idea
    Nea: Urban Evasion
    Laurie: Sure
    Bill: IT STILL SUCKS!
    David: No Mither ^^
    Tapp: Detective's Hunch... cause y'know he's a detective
    Feng: No idea
    Quentin: IT STILL (kinda) SUCKS.
    Kate: Em. Idk
    Ace: Gameplay wise built in for Ace Open Handed would be amazing. You don't waste a perk slot for 8 meter boost :dizzy:

    Trapper: Ya
    Billy: Tinkerer cause for lols... also it's pretty decent on him
    Wraith: In built Shadowborn would be nice to have
    Nurse: Thanathopia? (or whatever it's called)
    (haha) Huntress: Beast of prey as for its now is kinda useless. Either the hex or the basement one
    Clown: Either one
    Doctor: Again Either one
    Shape: Yes
    Hag: Either one... again
    Cannibal: His kit would be BBQ
    Nightmare: Fire Up?? maybe?
    Piggy: All of her other perks suck so yeah....

    WHY DID I WRITE THIS AGAIN BUT MY OWN STYLE???? I dunno

    The only problem I seem from this is their will be less of certain characters just like killers.
  • I wouldn't want a built in ability to be to powerful. If anything could see minor things like
    Dwight getting 2%speed boost to repair 

    Claudette could get 3% speed boost to healing 

    Meg could get 15%extra bp In chase
     Ect....

    very minor things that really wouldn't change gameplay to much but would be a reason to choose Claudette over Dwight or vice versa