DS shouldn't work in the gates

Straight up. Decisive should not work if you get picked up in the exit gates. It's way too free and the Killer has no other option so there's zero counterplay currently

(honestly, Decisive shouldn't even work once all the generators are completed because the Killer doesn't really have other options at that point so it's not even tunneling)

Comments

  • That's as stupid as saying "NOED shouldn't work in the gates."

  • I feel like people say "Rework" because people hate saying/hearing NERF.

    But I agree with you, it's a nerf, not a rework.

  • Just tunnel all match and you wont be surprised by DS, everyone will be happy :D

  • So someone should have a perk slot be completely useless all round because you are desperate for a kill in endgame?

  • Just make it where whoever is alive when gens are done automatically win thats what survivors want

  • I had a match the other day. I downed a bill in final collapse of the game. some survivors was over at the gates just waiting. My decision was to pick him up and risk ds or leave him there and wait the time. I decided to wait and boom he revived himself and the survivor escaped.

    The game needs to disable ds and borrowed time once the exit gates are powered.

  • @nicknack said:

    Nope sorry dude you made the choice to Tunnel you get hit with ds. And besides not everybody hits the skill check so you can either not tunnel or you can chance it. Plus there's always the chance that they don't have ds.

    "made the choice to tunnel" LOL

    EGC, one guy hooked, 3 full health. Doesn't camp. Guy gets unhooked. You gonna hit 3 uninjured people to give them sprint burst to the exit or you gonna try to get a kill?

    i guess the choice was lose or lose harder huh?

  • @nicknack said:

    Nope sorry dude you made the choice to Tunnel you get hit with ds. And besides not everybody hits the skill check so you can either not tunnel or you can chance it. Plus there's always the chance that they don't have ds.

    Yes, because any time within 60 SECONDS is tunneling. Because after you've managed to hook everyone just running around going for saves and trading by the exit gate, its tunneling. Because its tunneling if someone comes back after 30 seconds to annoy you because they have DS and they know you can't do anything about it. The 2nd iteration of DS had more counterplay then the current version.

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1227796#Comment_1227796

    No because the survivors already DID their work to survive so the issue is no longer present.

    There is no 'work' in DS. Ok, some slight work with an easy skill check. But its a perk thats activated for free. The 2nd iteration was better as at least 3 of the 4 players had to wiggle and work at it, and you could juggle any of the survivors with DS. It could also be significantly reduced with Enduring. It was a far more fair perk then the current version.

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