Make mori basekit for killers. (New idea, pls read)

From my last post, i suggested that survivors that are already 2 hooked should be moriable by default.

However, the concerns people gave are denial of DS and potential tunneling. Also denial of potential save like pallet stun, flashlight save, etc.

So i came out with a solution to prevent DS denial.

Mori prompt and option is not available for survivors on the ground anymore. Killer can only mori survivor after they carried survivor on the shoulder and can move. By this way, ds should activate just fine since killers must carry you in order to mori you.

If that's not enough, because it still denies body block or sabotage, then make the mori option only available when the hook survivor option is available. This way, no gameplay is changed besides how survivors die.

As for mori animation, killer will just put down survivor and play their respective mori. Easy solution.

PS: I just want to use those moris. They looked so cool.

Comments

  • Tbh, I don't understand why people think that DBD moris look cool, because they don't. They really don't. They are just weird, somehow. Somethings is just wrong with them. Maybe it's the toned down blood spatter, the sounds or the rag doll animation, it's just weird somehow and that makes it almost cringy for some moris (prime example of that would be the Demogorgon sucking on the head animation).

    The Friday the 13th kill animations on the other hand are spot on and look very cool, even though most of them are quite simple.

  • @OmegaXII said:

    From my last post, i suggested that survivors that are already 2 hooked should be moriable by default.

    However, the concerns people gave are denial of DS and potential tunneling. Also denial of potential save like pallet stun, flashlight save, etc.

    So i came out with a solution to prevent DS denial.

    Mori prompt and option is not available for survivors on the ground anymore. Killer can only mori survivor after they carried survivor on the shoulder and can move. By this way, ds should activate just fine since killers must carry you in order to mori you.

    If that's not enough, because it still denies body block or sabotage, then make the mori option only available when the hook survivor option is available. This way, no gameplay is changed besides how survivors die.

    As for mori animation, killer will just put down survivor and play their respective mori. Easy solution.

    PS: I just want to use those moris. They looked so cool.

    Mori's have alrdy been nerf'd, pass on that. survivors just want free escapes and u just proved that.

  • @Pizzaman said:

    Tbh, I don't understand why people think that DBD moris look cool, because they don't. They really don't. They are just weird, somehow. Somethings is just wrong with them (maybe it's the toned down blood spatter, the sounds or the rag doll animation, it's just weird somehow and that makes it almost cringy for some moris).

    The Friday the 13th kill animations on the other hand are spot on and look very cool, even though most of them are quite simple.

    maybe is because the survivors screams are all recorded once and in one take, so that even when a ######### ogre rips your tongue off you just hear the same scream when you step on a trap. So this clearly hinderers the atmosphere, also Moris are bugged as #########, clipping and ragdolls everywhere, and most of them are stupid rather than cool (like plague)

  • @Pizzaman said:

    Tbh, I don't understand why people think that DBD moris look cool, because they don't. They really don't. They are just weird, somehow. Somethings is just wrong with them (maybe it's the toned down blood spatter, the sounds or the rag doll animation, it's just weird somehow and that makes it almost cringy for some moris).

    The Friday the 13th kill animations on the other hand are spot on and look very cool, even though most of them are quite simple.

    However, it does look better than watching the same sacrifice animation over and over again