Thanks for the bloodpoints!

Thanks Devs for the 50% extra bloodpoints for the next three weeks as well as for listening to the community!

Comments

  • I sadly know some people are never happy. The nice part is at least we get to see who is selfish or needy or greedy and demand more. I am just happy they did something WHEN THEY DIDN'T NEED TO! I guess I am just a grateful person who appreciates the small things in life. =)

  • @BeardedMenace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1177237#Comment_1177237

    Killer sided πŸ˜‚πŸ˜‚πŸ˜‚ Dude please just stop playing the game. We need less whiners.

    I'm joking btw. Do you think someone is actually that dumb? Maybe you're used to the baby survs saying billy OP or whatever is OP. just joking, this game is survivor sided 100% pls the last post was a meme

  • @NovaliumTS said:

    https://forum.deadbydaylight.com/en/discussion/comment/1177385#Comment_1177385

    Im pretty sure he was joking, i mean the sarcasm is very easy to read

    yes, I was

  • @Ledgy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1177237#Comment_1177237

    As a rank 4 survivor and rank 5 killer i find this post great satire! Keep em coming! :D

    thank you bro. Best entitled survivor main cosplay NA.

  • Dw I was aware. I could tell by the πŸ™„ face, although there have been real posts from people complaining.

  • @Warlock_2020 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1178428#Comment_1178428

    Your reading comprehension is lacking at best. This was never an argument, it is opinion. Overall census of most posts from one side or the other consider certain things to be overly toxic or frustrating. Winning and losing is not the issue at all. If you are overly frustrated from losing a video game than maybe you should live on a secluded isle. There is a huge difference in losing and not being able to participate, or from a killer side there is the rediculous aspect of having 4 man SWF aggressively harass the killer all game.

    The problem is that you can't even acknowledge that some of these things are overly frustrating to the average player and not always aimed at trying to win. Such as the guy that runs Bubba with the name Face Camper and he openly admits he does not play to win, he just wants to upset other players by denying the any BP or ability to play.

    Your efforts in this conversation are weak and non inspiring, I'll let you get back to your homework bow.


    Trying to be a clown, are we? You deny there be behavior one or the other side could find frustrating? Instead you speculate about what I feel during a match and give me advices built on your baseless assumptions? Moreover, you use terms so blank that they are almost entirely defined by the subjective feelings of every individual. Bravo.

    Rude and despicable of you, but - oh, my reviling, tactless fellow - let me educate you: the opinion card is not a trump-it-all card, sure, you can keep saying stuff likeΒ "camping on a hook is frustrating, because I like chocolate ice", what is as nonsensical as your "so called opinion" whose denotation probably is only to cover up your intention to fulfill your own wishes, but this behavior is as detrimental for any discussion, you chose as your drop hole for your "so called opinion", as certain behavior in a match.

    And not only that, you also acknowledge indirectly to have no interest in somewhat equal chances for a positive outcome for either seide and balance of the match, but are more concerned about "making the game more friendly for beginners" which in itself is a good idea, but your lack of "preventing stuff to be exploitable" and your intrinsic approval of the collateral damage "that one side be the extra in a scene for the other side to enjoy their time" is the flaw here.

    In addition your ignorance of already introduced means to punish certain behavior deemed as bad is as much prevailing. What should the developers do? Maybe implementing an AI which does your every bidding without every wish to win now and then? That is what you essentially call for in consequence. So, start talking about the topic or writing sentences with an actual meaning apart from your "so called opinion" you promulgate here between the posts. And while you are at it, try to keep the gutter language out of the forums.

  • With rift

    Dailies

    Shrine

    And now blood bonus..I almost have all 3 tier perks unlocked on Zarina! So much fun!

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1176509#Comment_1176509

    That's a good question. 2x BP is great and all, but a lot of people jump on that and farm as much as possible. Farming matches are fine if you're just after the points, but they really ruin the game for people who want to play normally. It's not a big deal usually since they're only four days long, but since this one is three weeks long, we don't want it to get in the way of normal gameplay for that long.

    I don't really make my own posts on here but I feel like this is appropriate enough of a place to say: it's really awesome that you guys listened to and are thinking about the community. It's a nice surprise. :)

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1176509#Comment_1176509

    That's a good question. 2x BP is great and all, but a lot of people jump on that and farm as much as possible. Farming matches are fine if you're just after the points, but they really ruin the game for people who want to play normally. It's not a big deal usually since they're only four days long, but since this one is three weeks long, we don't want it to get in the way of normal gameplay for that long.

    I remember you stated you'll pitch the Bloodpoint even idea to the devs.

    Did this have anything to do with you?

    I feel like the forum community has much to thank you.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1176533#Comment_1176533

    I remember you stated you'll pitch the Bloodpoint even idea to the devs.

    Did this have anything to do with you?

    I feel like the forum community has much to thank you.

    Peanits said he could possibly present it to the higher ups, at least as a response to my inquiry when i @ him in another thread...but he stated he could not make any guarantees...

    i think they heard the forums, good and bad and came to a decision on bloodpoints, and i feel they came to a good conclusion. They were under no obligation to do this, but they did do this 🀘

  • @The_Bootie_Gorgon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1179526#Comment_1179526

    Peanits said he could possibly present it to the higher ups, at least as a response to my inquiry when i @ him in another thread...but he stated he could not make any guarantees...

    i think they heard the forums, good and bad and came to a decision on bloodpoints, and i feel they came to a good conclusion. They were under no obligation to do this, but they did do this 🀘

    Yeah, I remember that he stated that.

  • @Warlock_2020 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1176954#Comment_1176954

    I don't care what they are, they are still very frustrating for players, especially at lower ranks. Farming hurts nobody. Huge difference.

    Those "tactics" cause more frustration than any farming. So my comment is that Peanits explanation holds no water. As for your childish response about whining, you may want to take a look around as I'm known to play killer and advocate for changes to help equalize SWF. The difference is I'm a mature person who realizes this is a game and toxic tactics are not healthy in any game.

    Kids these days, they don't know how to discuss things, nor have any sense of sportsmanship.

    I honestly expected a better answer then that flimsy response. You're playing a game about Killers stalking and murdering innocent people randomly thrust into an alien environment with no information, and even less hope. At no point should they feel emboldened to act like they've got the upper hand. Tactics like slugging, Tunneling, and camping should not only be expected, but utilized to their fullest. Most of the Killers are known for stalking and tormenting their victims. Period.

    As for 'toxic' behavior, that's hilarious coming from someone whining like you have been and calling people children. Toxic behavior is abusive by nature. If you don't like it, ask the devs to fix the imbalances so killers don't have to rely on only those tactics to succeed.

  • @Warlock_2020 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1176954#Comment_1176954

    I don't care what they are, they are still very frustrating for players, especially at lower ranks. Farming hurts nobody. Huge difference.

    Those "tactics" cause more frustration than any farming. So my comment is that Peanits explanation holds no water. As for your childish response about whining, you may want to take a look around as I'm known to play killer and advocate for changes to help equalize SWF. The difference is I'm a mature person who realizes this is a game and toxic tactics are not healthy in any game.

    Kids these days, they don't know how to discuss things, nor have any sense of sportsmanship.

    Also, farming takes away from those of us that want to play and earn our points normally. It's not something we should have to waste our time trying to weight our for be punished with delays because we DC'ed so we can play as intended.

    As for your supposed advocacy, as well as peanuts comments, it's obvious you're biased. It doesn't matter if you like those things - they already have overwhelming counter-play. It's simply whining to come to a game where the Survivors are ment to be stalked and then complain that the Killers are doing whatever it takes (which is far more effort then should be required) to do what's ment for their role.

    As it stands, even the emblem system fails to reflect their very title in terms of what's awarded most points, and their claims that they try to balance it for a 50% kill rate is just plain pandering to a Survivor base that doesn't want to actually have to TRY to survive and escape. It's the Survivors that should have the hardest time, not the other way around, especially given that a predominant number among the Killers are supernatural in nature, this defying conventional strength, ability, and understanding. Why this is so hard to understand is beyond me, but it paints a pretty obvious laziness and general unwillingness by the Survivor community to actually put really effort forth to complete their objectives. It's why so many 'red rank' holders are terrible solo.

    If you want sportsmanship, you came to the wrong game.

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