One wall break per game anywhere you want

I like the concept of breakable walls, obviously I hope they make it to all maps but I don’t think the implementation is the best.

Instead if placing 4-5 “walls,” that you can break per map what if ALL walls were breakable but a killer could only break 1 per game.

Alternatively just put the 1 breakable wall on the clear problem loops that each map generally had just one of right now.

Comments