A question about killer FOV.
Why is it that the mobile fov is a really good and we on the base platforms, have to play partly blind?
https://youtu.be/-LIa3OaFzoUBase shadowborn when?
Why is it that the mobile fov is a really good and we on the base platforms, have to play partly blind?
https://youtu.be/-LIa3OaFzoUBase shadowborn when?
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Comments
The mobile devs seem to be better tbh.
Thats why sounds work. Because its not finished yet
How is your aim so smooth? I don't know what the controls are on mobile but it seems like you'd need an extra thumb to move, aim, and press buttons.
It's not my video.
@Hag.is.Dtier that's what i suggested in my post.. on console we have problematics, like lower fps and sensitivity, worse aim, so shadowborn base kit would be a nice qol change..it's not fair since poeple on pc get a free shadoworn just by stretching their monitor resolution
I believe ages ago you used to be able to M1 lockers and see partially through them. So to fix this issue the Devs universally changed the killers FOV.
Kind of a bandaid fix though. Mind you that might've not been the reason but I believe it was.
Remember that the mobile is done by a different team, and its in beta, wich allows then to try more different things then the the core DBD, as told by @Peanits.
Well it definitely looks like he is aiming with a touch screen. Controller aim is generally very twitchy and his is smooth.
Maybe he is just playing it normally and I just don't know the controls.