My Top 9 things that has to be done in DbD ASAP
Titel^ No specific order.
1.Matchmaking: It should not be ever that you run into killers / survivors that are +/- 10 ranks. Here is an example of myself:
2.The Hitboxes: This happens to me every day and it is so annoying and frustrating. I wittness it on killer and on survivor side. It especially becomes really silly vs Huntress. There are tons of Videos out there, here is just a random one i recorded today. I would be able do a video like that every day multible times. It happens nonstop.
https://www.youtube.com/watch?v=9VpJK7vyHrU3.Maps: Some maps need some overlooking. Look at Mothers Dwelling for example, its way to big for most Killers. Some Maps like Haddonfield are too strong for survivors (remove the god window would be a good step in the right direction) and some maps like Lab or Game are way to good for Killers. Especially Lab is a joke, 8/10 pallets are completly useless. Also, change some of the infinites.. for example the window in Iron works or coal tower, make it so it cant be fast vaulted at least.
4.Buff some Killers: Clown feels a bit to weak and so is Leatherface and Legion. It does not have to be big buffs, small changes might already make them pretty good.
5.SWF has to be changed in any way. Dont poop on me please, i am no killer main, currently i play even more survivor, but i must say, SWF is super strong. The thing is really, that the difference between SWF4 Man team vs 4 Solo players is very significant.
6.Ranks: It is way to easy to rank up as survivor! 2 days after rank reset and i am already rank 1, and with the last change (which is very bad in my opinion), more and more potatoes will be in redranks... and trust me when i say: 90% of these people are nowhere even close to Redrank or even Rank 1 worthy, sorry (not saying that i am, but most people are definitly worse then me, and i am very far from beeing a "pro".. still learning the game). The difference within redranks is sooo big, it is really from between "Survivor is a god" to" Survivor apparently installed the game 2 weeks ago". My first season and i was rank 1... and i was horrible at the game! That should tell you a lot about it.
7.Moris, Addons and Items:Red Moris are totally gamebreaking. Change them so the killer has to hook every survivor one time so it becomes active. Same with the Green one by the way. Keys are also for many killers a problem, i dont see them to often, but i see the potential power they have. Last but not least, some Addons are totally broken. Iri Head for example is absurd, especially in combinition with Infantry Belt. Change it that Huntress has to be further ways then 16 or 20 Meters that it is a oneshot down. There are many more that have to be changed, for example: Rusty Shackles, Tuft of Hair, Black Incense or Bloody Glove just to name a few.
8.Some perks are waiting for a Buff: Mindbreaker, Monstrous Shrine, Hangmans Trick, Unrelenting, No Mither, Sole Survivor, Deja Vu are just some examples.
9.Lobbyquese can be long from time to time.
After all this suggestions that may be seen as complaining, i must add, that you are really doing a good job so far, even with its flaws, i still have fun playing Dead by Daylight! Thank you for that!
Last but not least: What do you guys think? Do you have other "To does" you think off? Probably i forgot some really big things, but these are the ones i really think they have to be changed as soon as possible.

Comments
I can't believe you are actually advocating a change to some of those ultra rare add-ons. What do you want done? Tuft of hair takes forever to get off in the first place, bloody glove was already changed, and black incense gives something to the plague to punish the no heal meta against her.
Tuft is no big deal to reach within the first 1-2 gens popin, especially with memorial. I can remember one game i lost with this addon so far. Everything else was 4K or 3K with hatch escape. Its to powerful in my opinion. Combined with Pop and corrupt, its god tier, especially on smaller maps...
The potential of glove is insane. A bit map dependent of course, but usually a free 4K if you know what you are doing.
Well, i am not a big plague player, but she works only, if people are cleansing. They have a choice between constantly giving away their position, especially horrible while looping or cleansing. Dont cleanse against pleague, this is my motto ;)
Just get rid of the ranking system all together. It serves no purpose and there is no incentive to be at high ranks. On top of that since this is an asymmetrical game, balancing is never going to be proper. Hit boxes are an issue only in a few ways. I've been hit over a fence in haddonfield by a few killers when it's supposed to be a solid wall. No to mention being on the other side of a window 30 meters away and getting hit by a chainsaw. But that is also partly due to the peer to peer system.
Ranking has a purpose, you can easily see that by playing now that matchmaking is broken and you are matched with any rank basically.
By the way, it is intentional that you can be hit over the fields of haddonfield if you are close to them, they act similarly to a window.
I'll agree the tuft isn't overly hard to use, but you are sacrificing time and hoping for good LOS to get to tier 3. Glove has good potential but you sacrifice a lot of blood for it to work as a pseudo nurse's (maybe adding a max range would be ok but I wouldn't do anything else). The black incense is honestly the most fair I feel as you are either receiving information for them getting rid of your power or they give your power to you and you don't get the map awareness. There are very few add-ons I would really change barring giving iri hatchets a 'trumps all other add-ons' clause and making a better rules set no. 2 for pig (as it really isn't even worth playing with)
Wait wait wait... you wanna get rid of the 1 hatchet
But your first thought wasnt tombstone on mike that let's you kill instantly
Thombstone is in my opinion not op, actually i would rather prefere playing without addons then this one. The value you get out of it is not that great.
Kill healthy or injured Survivors with Evil Within III
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No hits. No hooks, no downs just Bop to kill...
True, but after one kill, the value is pretty much gone unless you combine it with tuft of hair - but then again stalking takes forever. Also, as far as i know, you even loose movement speed and therefore play with you food is essential, which would cost even more time to prepare your first kill.
Well, i am no fan of it, but i see why you and probably also others like it.
Tombstone is not very good. If that gets nerfed I'll laugh. The only way you're getting a mori is if you somehow sneak up on someone or catch them in a dead zone. It's pretty balanced for an Iri Addon. It has a powerful effect, but it's really hard to actually capitalize.
The purple one is actually a bit too strong imo, you can abuse the ######### out of its mechanic