Why gen times and ruin changes are fine.

Killers just need to adapt and improve. Didn't you read the patch notes about why ruin was getting nerfed? Its used in about 80% of games guys. Come on. No other perk from survivor or killer side is used this much. Maybe bbq but I'm sure devs will wise up and make it balanced soon. Now don't start comparing DS, BT, DH which are used widely too because they are nowhere near as powerful as ruin or bbq. Regarding gen times, there is already enough counters. Listing few below anyway..

  1. Patrol gens as mentioned in game loading screen. Some maps are really huge for non billy killers but you just need to find a better walking route. Doable.
  2. With just 8 stacks of Dying light, you can slow down the last gen by almost 24% percent. Except for the obsession though otherwise it would be OP.
  3. Thanatophobia is a bit OP (needs to be looked at) but you could abuse it for now. Just need to keep 4 survivors injured most of the time for a game breaking 16% action penalty and there is not much survivors could do against it except to heal (there is a perk) or sit a bit longer pressing m1.
  4. If a survivor is in a strong area of the map and knows to loop, just break the chase and go to the other end of the map. If all survivors keep running to the same strong area, rinse and repeat until they get tired and stop running. If games get done in 5 minutes, you are just bad. Sorry.

That's just a few. I'm done spoon feeding.

Tldr; Devs have stats. Stats don't lie. Also, contrary to popular belief here, devs do play their own game at the highest level so its not like they don't know what they are doing. Looking for constructive comments from people who play both sides 50-50 and have at least 5 k hours.

Tagged: Trusted

Comments

  • Thanatophobia is OP? BBQ is OP? They both have plenty of counters. Just calm down man, you're way too biased here. Try to look at it from the other side.

  • Gen times are fine, until you throw toolboxes into the mix. No gen pressure can deal with 4 minutes and all gens being done, or four purple sabo boxes 99ing every hook on the map and then a sprint burst to sabo any hook before you hook someone.

  • I always say "I'm only going to say this once" but end up repeating it anyway. God, I hate this game. Anyway:

    1. Not all killers are created equal.
    2. Not all killers have the luxury of mobility to pressure generators.
    3. Not all killers have an equal or similar skill cap - ex. the best nurse will always be a bigger threat than the best legion, etc.

    If you "believe" that this isn't true, then there's no debate to be had here and you were never looking for any rational or reasonable rebuttal to your claims.

  • @kimukipi said:

    Killers just need to adapt and improve. Didn't you read the patch notes about why ruin was getting nerfed? Its used in about 80% of games guys. Come on. No other perk from survivor or killer side is used this much. Maybe bbq but I'm sure devs will wise up and make it balanced soon. Now don't start comparing DS, BT, DH which are used widely too because they are nowhere near as powerful as ruin or bbq. Regarding gen times, there is already enough counters. Listing few below anyway..

    1. Patrol gens as mentioned in game loading screen. Some maps are really huge for non billy killers but you just need to find a better walking route. Doable.
    2. With just 8 stacks of Dying light, you can slow down the last gen by almost 24% percent. Except for the obsession though otherwise it would be OP.
    3. Thanatophobia is a bit OP (needs to be looked at) but you could abuse it for now. Just need to keep 4 survivors injured most of the time for a game breaking 16% action penalty and there is not much survivors could do against it except to heal (there is a perk) or sit a bit longer pressing m1.
    4. If a survivor is in a strong area of the map and knows to loop, just break the chase and go to the other end of the map. If all survivors keep running to the same strong area, rinse and repeat until they get tired and stop running. If games get done in 5 minutes, you are just bad. Sorry.

    That's just a few. I'm done spoon feeding.

    Tldr; Devs have stats. Stats don't lie. Also, contrary to popular belief here, devs do play their own game at the highest level so its not like they don't know what they are doing. Looking for constructive comments from people who play both sides 50-50 and have at least 5 k hours.

    Thanks for stating the obvious but here;s what you forgot to mention. Map Designs, non mobile killer are gonna struggle because they have no alternate speed. Maps such as Mother's Dwelling, Crotus Prenn Asylum. Non mobile killers are gonna have to resort to 3 gen strat which survivor's will get upset at themselves for doing.


    5 to 6 tokens of Dying Light is the ideal gen speed we killer like, only thing about Dying Light is that it requires us to keep our Obsession in check, I always slug the obsession to keep them from healing others


    Thantaphobia has already been nerfed and is easily countered by healing which means the killer are going to have to keep pressure on survivors but only 3 killers are equipped with map pressure


    Stating the obvious once again, but than that'll lead me into my belief why survivors don't have enough objectives while killer has too many

  • How can BBQ not be balanced, litteraly stopped reading more before that

  • Gen times to fast and ruin gets butchered "killer Mains are babies who can't play without a perk"

    Devs says it's going to punish survivors for rage quitting "that's not fair this is bull this will kill the game" xD

  • Not gonna lie, I got jebaited somehow

  • I wish I could laugh react your post.

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/119850/why-gen-times-and-ruin-changes-are-fine

    found the rank 20. Some killers cant have the pressure others do like freddy can tp to gens clown has to walk his fat ass everywhere and cant be on every generator at the same time. Also thana sucks ass.

    Like I said in main post, you just gotta find a better walking route pal. Try not getting stuck on trees while traversing the map. You can't simply blame the devs for these huge ass maps and having 99% of the killers with slow mobility. You just have to improve and it has nothing to do with bad game design.

  • @Cetren said:

    You lost any hope of even logical argument when you said thanatophobia was OP.

    It gives you 16% action penalty with very minimal effort like keeping all 4 survivors injured for most of the game. Is that so difficult for you bud? Also, there is literally no counters except below.

    1. Heal self.
    2. Find other survivors and get healed.
    3. Pick up a medkit.
    4. Just endure the 8 extra seconds on a gen.

    If you cannot capitalize on this, I don't know what could help.

  • @kimukipi said:

    https://forum.deadbydaylight.com/en/discussion/comment/990042#Comment_990042

    It gives you 16% action penalty with very minimal effort like keeping all 4 survivors injured for most of the game. Is that so difficult for you bud? Also, there is literally no counters except below.

    1. Heal self.
    2. Find other survivors and get healed.
    3. Pick up a medkit.
    4. Just endure the 8 extra seconds on a gen.

    If you cannot capitalize on this, I don't know what could help.

    Buddy. Its 8 seconds. 8. Seconds. You can count to 8 in your head. Hell, it probably took you longer than 8 seconds to read through my original comment with thanatophobia slowing down your reading speed too.

  • Is this satire? Hard to tell since the Dark Times began anew.

  • @Keene_Kills said:

    Is this satire? Hard to tell since the Dark Times began anew.

    Idk bud, you tell me. Devs believe game balance and gen speeds are fine considering the kill rate stats and stuff. I'm just reiterating the same and letting killers know its just them being bad and has nothing to do with poor game design.

  • This is one big bait post lol

  • @Murcielago said:

    This is one big bait post lol

    Sorry you feel that way but I was just stating the obvious. If this is bait, then every recent patch notes is a bait as well? LMAO.

  • @kimukipi said:

    https://forum.deadbydaylight.com/en/discussion/comment/992054#Comment_992054

    Sorry you feel that way but I was just stating the obvious. If this is bait, then every recent patch notes is a bait as well? LMAO.

    Very well I'll bite just in case survivors here actually believe this are you forgetting that on some maps like temple or Ormond you literally can't make it to a gen in time if you spawn on the wrong side of the map that's 20% of survivors objectives complete before you can even physically chase a survivor on most killers barring Billy ,Nurse and spirit

  • @[Deleted User] said:

    Imagine saying DS, BT and DH aren't as powerful as BBQ which has seven ways to counter it despite it being one of the weaker tracking perks in the game because it has seven ways to counter it.

    I'm just going to leave this and hopefully you have the decency to actually watch it.

    https://www.youtube.com/watch?v=yMmJU4IuKKg

    And before you complain, the video creator is a survivor main with thousands of hours.

    I'm pretty sure this is a bait post but to be honest I've seen even more ridiculous stuff posted in the past few days that I can't even be sure anymore.

    Telling the wrong person to watch that video, BHVR are the ones that need to see it

  • @kimukipi said:

    Killers just need to adapt and improve. Didn't you read the patch notes about why ruin was getting nerfed? Its used in about 80% of games guys. Come on. No other perk from survivor or killer side is used this much. Maybe bbq but I'm sure devs will wise up and make it balanced soon. Now don't start comparing DS, BT, DH which are used widely too because they are nowhere near as powerful as ruin or bbq. Regarding gen times, there is already enough counters. Listing few below anyway..

    1. Patrol gens as mentioned in game loading screen. Some maps are really huge for non billy killers but you just need to find a better walking route. Doable.
    2. With just 8 stacks of Dying light, you can slow down the last gen by almost 24% percent. Except for the obsession though otherwise it would be OP.
    3. Thanatophobia is a bit OP (needs to be looked at) but you could abuse it for now. Just need to keep 4 survivors injured most of the time for a game breaking 16% action penalty and there is not much survivors could do against it except to heal (there is a perk) or sit a bit longer pressing m1.
    4. If a survivor is in a strong area of the map and knows to loop, just break the chase and go to the other end of the map. If all survivors keep running to the same strong area, rinse and repeat until they get tired and stop running. If games get done in 5 minutes, you are just bad. Sorry.

    That's just a few. I'm done spoon feeding.

    Tldr; Devs have stats. Stats don't lie. Also, contrary to popular belief here, devs do play their own game at the highest level so its not like they don't know what they are doing. Looking for constructive comments from people who play both sides 50-50 and have at least 5 k hours.

    ahh yes, just adapt and improve, tell me good sir how do I ADAPT to me spawning on the other side of the map on mothers dwelling or temple of purgation, and by the time I get to the other side of the map to patrol gens 1 pops because all 4 survivors spawned on the same gen and because of no ruin there was no way it could be slowed down for me to get to it.


    I dare you to say this is fine and not a problem, without lieing ofc. also the MOST stacks you can get of dying light without killing anyone is 6, which is 18% slowdown, but that is all the NON obsession survivors on death hook and the obsession NEEDS to be alive and they are not affected by dying light

    dying light is still not that good

  • @[Deleted User] said:

    Imagine saying DS, BT and DH aren't as powerful as BBQ which has seven ways to counter it despite it being one of the weaker tracking perks in the game because it has seven ways to counter it.

    I'm just going to leave this and hopefully you have the decency to actually watch it.

    https://www.youtube.com/watch?v=yMmJU4IuKKg

    And before you complain, the video creator is a survivor main with thousands of hours.

    I'm pretty sure this is a bait post but to be honest I've seen even more ridiculous stuff posted in the past few days that I can't even be sure anymore.


    i cried a little when they said ds, bt, dh are more powerful then ruin or bbq KEKW

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