That is oblivious. Undetectable is way more then just no terror radius. But anway the important part is aways the stain and not the radius since radius/ or not/ does not give you any advantage in a chase unless you plan to use BT on someone
You're .... actually serious? Wow. I guess some people just don't understand even basic mechanics of the game.
facts, it's an efficient way of playing the game like it avoids looping and urges survivors to throw the pallet down fast. guess they just don't know how to efficiently counter it
And the sad part is actually the killer should not be able to moonwalk since they take advantage of that by hiding their red stain while not using any perks
BRUH
YOU SERIOUS
You literally CANT SEE the survivior when looking away, its a skill based technique that can be only used for mind games and only if you are good at predicting opponents movements.
RED STAIN SHOWS WHERE KILLER IS LOOKING, NOT WALKING
NO RED STAIN = NO LOOKING
Using moonwalk means you cant see the surviviors, its a perfectly fair and valid tactic
Yea it is - with a perk to hide the stain. That is why it exist in perks. And it is not fair with moonwalking because a skilled killer does that really fast in places where the survivor is just on the other side of a wall. You know where he is, there is no need to see him. He is the one who wants to see you. The idea is not be seen coming so the survivor cant vault or run to a pallet in time. It is very popular in shack. Nothing fair to gain such advantage without using a perk.
Yea it is - with a perk to hide the stain. That is why it exist in perks. And it is not fair with moonwalking because a skilled killer does that really fast in places where the survivor is just on the other side of a wall. You know where he is, there is no need to see him. He is the one who wants to see you. The idea is not be seen coming so the survivor cant vault or run to a pallet in time. It is very popular in shack. Nothing fair to gain such advantage without using a perk.
You just said "skilled killer"
The whole point is that the technique gives you no advantage unless you are very good at the game. Even hook techs are way easier to do than mastering moonwalking to a usefull level. If you remove all high-skill techs and the whole mind game potential from the game, it would be just too boring. And moonwalking is NOT A BUG, it is a legitimate part of game mechanics, because it shows where you look, not where you walk and everybody knows that.
Complaining about moonwalking is like complaining about, idk, rocket jumps in quake or tf
The whole point is that the technique gives you no advantage unless you are very good at the game. Even hook techs are way easier to do than mastering moonwalking to a usefull level. If you remove all high-skill techs and the whole mind game potential from the game, it would be just too boring. And moonwalking is NOT A BUG, it is a legitimate part of game mechanics, because it shows where you look, not where you walk and everybody knows that.
Complaining about moonwalking is like complaining about, idk, rocket jumps in quake or tf
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Comments
If they actually put effort into putting moon walking back in the game, i will be even more disappointed.
Oblivious = survivor status
Undetecable = killer status
i hope this is sarcasm
facts, it's an efficient way of playing the game like it avoids looping and urges survivors to throw the pallet down fast. guess they just don't know how to efficiently counter it
BRUH
YOU SERIOUS
You literally CANT SEE the survivior when looking away, its a skill based technique that can be only used for mind games and only if you are good at predicting opponents movements.
This is a tactical-arcade game not idle clicker
RED STAIN SHOWS WHERE KILLER IS LOOKING, NOT WALKING
NO RED STAIN = NO LOOKING
Using moonwalk means you cant see the surviviors, its a perfectly fair and valid tactic
yup
What ?! after years of training the art of moonwalking we can't do that anymore ? Why did you punish skillful survivors for no reason ? WHY ?!
we lose ruin, and you lose moonwalking. perfectly balanced... as all things should be...
:(
RIP Twitch streamers.
LOL
Yea it is - with a perk to hide the stain. That is why it exist in perks. And it is not fair with moonwalking because a skilled killer does that really fast in places where the survivor is just on the other side of a wall. You know where he is, there is no need to see him. He is the one who wants to see you. The idea is not be seen coming so the survivor cant vault or run to a pallet in time. It is very popular in shack. Nothing fair to gain such advantage without using a perk.
You just said "skilled killer"
The whole point is that the technique gives you no advantage unless you are very good at the game. Even hook techs are way easier to do than mastering moonwalking to a usefull level. If you remove all high-skill techs and the whole mind game potential from the game, it would be just too boring. And moonwalking is NOT A BUG, it is a legitimate part of game mechanics, because it shows where you look, not where you walk and everybody knows that.
Complaining about moonwalking is like complaining about, idk, rocket jumps in quake or tf
This has to be my favourite post on all of the forums.
Bless you.
yep
How was this an exploit, it was literally nothing other than showing off.
It’s something fun to do. It’s people like you that take this game up the butt and can’t get any fun out of it.
This was only in the PTB, it was not implemented into live servers.