Why do the devs wait for people to buy DLC before nerfing it?

The nerf to Oni's flick makes him no longer fun to play as. The devs didn't tell us initially that the flick was never intended and let everyone believe that it was an intended mechanic. I think the main draw to playing Oni was his really fun flick but now that it's gone there's really no point to playing him. It seems quite deceitful to not make their intention to nerf this aspect clear. Instead, they wait until people have purchased the DLC to then nerf it once they made their desired amount.

Comments

  • @ASAPTurtle said:

    https://forum.deadbydaylight.com/en/discussion/comment/914307#Comment_914307

    They only want things for themselves. They don't care what happens to the other side of the game.

    i never understood ppl who only played one side. you are missing half of the game. also you will never become really good if you dont learn how the other side plays.

  • @not_Queen said:

    It was noted day one of the release under Known issues

    • The Oni can rotate faster than intended with the keyboard or joystick during Demon Dash. 

    Which basically says it wasn't intended.

    Ok and what about the Xmas sweaters.....not very nice to lock the best ones behind the paywall....at Christmas....not very Canadian or community orientated. The sweaters were my last straw, no more .....your sales team is disgusting.

  • @Outland said:

    https://forum.deadbydaylight.com/en/discussion/comment/911482#Comment_911482

    Then how about you guys NOT release a PTB until known issues that are definitely going to change the game play of a character are addressed?

    I'm sure a lot of people would rather the PTB be a representation of the final product, as far as base play-ability is concerned, otherwise, all you are really doing is a fun art show. "This is what it'll look like, but don't get used to any of the game play because we aren't actually done with it."

    BHVR has been at this for 3 years now and you sure as heck should know your player base by now. Name once where you actually made changes like this (regardless of how well documented you made them) that didn't blow up in your face?

    I don't think you understand the point of the Player TEST Build. It's just a beta for new killers and perks to find any issues. If you want them to release new stuff all shinny and ready then you'll just have to wait until release date.

  • It's literally self explanatory my guy, and you explained it yourself lol

    They wouldn't make as much money if they released an unfun or just straight up bad killer

  • The problem with the “ should have read the patch notes” excuse is that it’s like faulting someone for no time reading the terms and services. Most people aren’t going to read that stuff because they’d just want to hop into the actually content. Why didn’t they just address these issues during a showcase of the chapter before it came out like they did with plague, ghost face and Demo? Oh wait! They actually didn’t do that this time for Oni. A showcase would have been a good opportunity to clarify what I said intended with Oni and what isn’t intended.

  • @Happy2Heal4You said:

    The problem with the “ should have read the patch notes” excuse is that it’s like faulting someone for no time reading the terms and services. Most people aren’t going to read that stuff because they’d just want to hop into the actually content. Why didn’t they just address these issues during a showcase of the chapter before it came out like they did with plague, ghost face and Demo? Oh wait! They actually didn’t do that this time for Oni. A showcase would have been a good opportunity to clarify what I said intended with Oni and what isn’t intended.

    That's actually a very good metaphor. If people agree to the T&C or EULA without reading them and then later decide that they don't like what they agreed to, that is 100% their own fault for not bothering to find out what they were getting themselves into. They're allowed to not like what they find, but they're not allowed to blame anyone else for not informing them. The same applies when people don't read the patch notes and then complain because they didn't know stuff had changed.


  • @Seangar1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/911744#Comment_911744

    I don't think you understand the point of the Player TEST Build. It's just a beta for new killers and perks to find any issues. If you want them to release new stuff all shinny and ready then you'll just have to wait until release date.

    I fully understand TEST builds, you however don't understand CUSTOMER SERVICE. What purpose does releasing anything (that is GOING TO CHANGE FOR SURE!) to the public for testing?? Its a lesson in futility.

    What good does it do, except provide a place for people to like how it is now and then be upset that it changed and is completely different upon release.

    And BHVR is on their own release timing, they can choose to release or not. So I'm saying if its not finished , don't release it. Perks will always need a TWEAK here and there, and that's what a test build is for. But the work should be mostly done.

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