Deep Wound Idea
First rename the deep wound effect from borrowed time to lethal wound.
Deep Wound:
Each time the legion stabs the survivor with FF, that survivor gains a stack of Deep wound up to a max of 3 stacks.
Level 1: Increase grunts of pain AND normal breathing by 50%. Bleeding frequency is increase by sloppy butcher amounts. Deep wound is not cured by healing to the healthy state.
Level 2: Increase grunting volume by 75% and survivors will grunt in pain even when healthy. Bleeding frequency while injured is increase by sloppy butcher 2x. Footsteps are 50% louder. Deep wound is not cured by healing to the healthy state.
Level 3: Increase grunting volume by 75% and survivors grunt in pain even while healthy. Injured survivors bleed so frequently, that the blood will be a solid line even when sprinting. Footsteps are 75% louder. Survivors suffer from a 5% hindered while injured. Deep wound is not cured by healing to the healthy state.
In order to remove deep wound, special "Medkits" will spawn around the map (they respawn after a while) and the survivor must mend with them.
Mend times change based on that tier of deep wound the survivor is:
Level 1: 10s
Level 2: 12s
Level 3: 15s
Idk just a random idea that i had.
Comments
The power would become pointless without anyway of downing someone or people wouldn't care to heal it. aside from the deep wounds isn't called borrowed time borrowed time gives the person deep wounds when hit.
well i mean i see it like plague. If no one cleanses all her power does is remove stealth from the survivor. And if they chose the mend, mending takes longer than it does to cleanse.
Plague 2
yea but plague is different it also makes them broken if they don't cleanse. so they're one hit. If they just heal deep wounds off it'd be meh. I also couldn't see a killer wasting so much time stabbing the hell out of a survivor for maximum effect.
Rename The Legion to The Stab