Tweaking Clown
Clown has one major downside: no map pressure. One idea to fix that might be to give clown an energy gauge. The gauge would allow the clown to sprint. Once the gauge runs out, it could be refilled by the Clown breathing in the dust from his bottles.
In this way, Clown will now have the same gameplay as before, but Clown will be able to traverse the map much more quickly.
Any other ideas?
Comments
Bad idea, you dont fix killers by making them be able to traverse the map fast. Wraith is arguably the best killet to detect survivors, but he cant chase and that makes him bad. Clown's biggest issue is the fact he simply has no chase reduction abilities, since if you throw an awesome bottle at a survivor, they just put down the pallet and move to the next one
That's really not in the theme of the Clown lol.
I would prefer stuff like getting rewarded for hitting a survivor directly with a bottle, maybe slowing the survivor down even more or something.