Rift challenges gone wrong!!!
######### is this?! Please explain why tome 3 challenges are unmasked grind or you have to be blessed with luck to get some done.
List of Why?:
- Why challenges rised in difficulty while reward stays the SAME?!
- Why Premium "Battle pass" owners have no boost in fragments gain.
All you had to do is stay on tome 2 level of challenge, and you goofed it.
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I'm very much against the idea of premium pass owners having fragment or xp boosters. That's one of my favourite things about the Rift Pass - that it doesn't try to make people waste their money by using progress bosters to incentivise them to buy the premium pass early, the way many other battlepass systems do. Instead, it allows players to wait and make an informed decision without any negative consequences if they choose to wait a while before investing in the pass.
I do agree, however, that it would make sense and feel more rewarding for harder challenges to net more Rift Fragments. In the same way that master challenges grant more Fragments than normal challenges, Level 4 challenges should grant more Fragments than those in Level 1.
Its a grindfest in order to motivate people to open their wallets out of frustration.
Fear of Missing Out is surely bound to catch a few players desperately throwing money at the screen in order to finish it before time runs out.
Battlepasses are always cashgrabs. You pay them for just playing the game like you would do normally and get something for it in addition (maybe). That something you may dont even want for your money or you arent able to play enough (or good enough) to get what you may wanted to have. Thats already ridiculous enough. Then youre forced to play a role you maybe dont even want to play is the second big No-Go, there should be still the choice of what you want to play and still progress enough to get it done. Third youre forced to play in some really ridiculous ways to progress on the battlepass cause some challenges are encouraging farming, tunneling or camping - otherwise you wont progress any more. Enforcing serious issues shouldnt be the way a battlepass should work like. Also some challenges are bound to be a blocker for further progress. If youre blocked at certain parts of the Challenge-Chain, you cant progress any more.
I am really sorry to say that, but the whole concept how this Battlepass/Rift/Tome is designed is a total failure.
I don't see it as forcing people to openn their wallets. I see it as hard work generating value.
This is how being challenged works, guys. Doing hard things is not comfortable, and sometimes doesn't feel good until after you've overcome it. That's why you do it, that's why you overcome things. Step outside of your comfort zones.