A Fix For Lame Gen-Tapping
I'm basically done kicking generators. I've watched a ton of streamers, and I've seen Survivors basically blow the Generators a kiss and they stop sparking. It's lame as heck.
So here's a fix:
Generators stop actively regressing if they are being worked on, but RESUME regressing if left alone unless a successful skillcheck is made. A failed skillcheck will NOT stop a generator from resuming regressing if the Survivor stops working on it.
This will stop Survivors from literally running circles around a generator and tapping it in less than a second without losing any chase power. This also takes into acocunt Pop and Overcharge; if the Survivors SUCCEEDS; the gen stops Regressing. If they fail; it keeps regressing.
Comments
also didn't think of the people who miss overcharge for tapping
I'm just talking about the time it takes to gen tap. The 1/60th of a second a Survivor can stop a regression while it takes Killers 2 seconds to kick.
It's just another badly thought out mechanic that needs tweaking.