Bubba QOL idea

So, one thing I noticed while playing Bubba is the amount of times I'll charge a saw up, only to put it away instead of taking someone out, because I accidentally charged it to 99% instead of 100. This becomes more common if you change add-ons that effect charge speeds. My thoughts... What if they made it similar to Huntress where you don't have to hold the button if you want to use it right away? Thoughts?

Comments

  • no just no that means he would become top tier

    you could just walk up to a survivor active meaning no slow down not giving survivors time to jump a window or drop a pallet

    id say keep the charge time but dont slow bubba down so survivors can atleast try to get somewhere

  • They could just make it like Billy's saw (not sure why they didn't in the first place) so it automatically goes when it's full bar

  • @Jacoby2041 said:

    They could just make it like Billy's saw (not sure why they didn't in the first place) so it automatically goes when it's full bar

    Sometimes its nice to just be able to hold it for abit. I know alot of times at unsafe pallets, Im able to get a down+pallet break because of that.

  • @Jigsaw_pprentice1993 said:

    no just no that means he would become top tier

    you could just walk up to a survivor active meaning no slow down not giving survivors time to jump a window or drop a pallet

    id say keep the charge time but dont slow bubba down so survivors can atleast try to get somewhere

    Hed still have the same exact slowdown and charge time, Im simply more or less suggesting a change in buttons. Currently it takes 2.1 seconds to charge, meaning you have to hold the button for 2.1 seconds. Alot of times, Ill let go after 2 seconds thinking its charged just for it to do nothing. With my idea, you could just push the button, it still takes 2.1 seconds to charge, but uses the chainsaw immediately after it finishes.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/826301#Comment_826301

    Sometimes its nice to just be able to hold it for abit. I know alot of times at unsafe pallets, Im able to get a down+pallet break because of that.

    Then you could still 99 it like Billy's saw by tapping when it's almost full

  • @Jacoby2041 said:

    https://forum.deadbydaylight.com/en/discussion/comment/826315#Comment_826315

    Then you could still 99 it like Billy's saw by tapping when it's almost full

    I Suppose

  • @Jacoby2041 said:

    https://forum.deadbydaylight.com/en/discussion/comment/826315#Comment_826315

    Then you could still 99 it like Billy's saw by tapping when it's almost full

    Bubba doesn't have to become moore like Billy. And the "strength" of his ability is to have a better controllabilty at close encounters. Holding it instead of tapping provides that.

    Giving Bubba a soundcue when full charged would be enough to fix the issue many have.

  • @Jacoby2041 said:

    They could just make it like Billy's saw (not sure why they didn't in the first place) so it automatically goes when it's full bar

    Bubba's chainsaw is a range limited aoe attack that can connect with objects outside your pov as opposed to Billy's chainsaw-sprint which works more like a bullet. Therefore being able to hold the chainsaw at full charge and time it exactly the millisecond you go around corners, walls and other objects is crucial which means Billy's chainsaw mechanic would be a direct nerf for Bubba's chainsaw.