Tome challenge ideas

Survivors

  • Lose the killer in a chase X times
  • Pallet stun the killer X times
  • Manage to escape through the hatch X times
  • Find specific item in a chest. i.e. Commodious Toolbox, Ranger med-kit (I'm aware of the big RNG problem, but that's the point, you have to spend more than 1 game on it, but you don't have to take it out with you, just need to find it in a box)
  • Break X hex totems
  • Escape the trial without being hit by the killer


Killers

  • Start X chases / Find X survivors
  • Carry survivors X yards
  • Regress generators by the amount of X full generators worth
  • Down survivor while carrying another survivor X times
  • Close X hatches
  • End the trial without being hit by a pallet stun once


Comments

  • As long as it's not impossible to do, any of these would be good!

  • @fuzzyhobo said:

    Survivors

    • Lose the killer in a chase X times
    • Pallet stun the killer X times
    • Manage to escape through the hatch X times
    • Find specific item in a chest. i.e. Commodious Toolbox, Ranger med-kit (I'm aware of the big RNG problem, but that's the point, you have to spend more than 1 game on it, but you don't have to take it out with you, just need to find it in a box)
    • Break X hex totems
    • Escape the trial without being hit by the killer

    Killers

    • Start X chases / Find X survivors
    • Carry survivors X yards
    • Regress generators by the amount of X full generators worth
    • Down survivor while carrying another survivor X times
    • Close X hatches
    • End the trial without being hit by a pallet stun once

    The pallet one for The Killer is really easy just respect every pallet.

    However the one about the survivor not getting hit will probably encourage a lot of people to just play immersed

  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/103039/tome-challenge-ideas

    The pallet one for The Killer is really easy just respect every pallet.

    However the one about the survivor not getting hit will probably encourage a lot of people to just play immersed

    The point is to change up the normal game.

    Yeah, you can probably cheese many of these, but when we got a challenge like "disturb 25 birds" I think they may need some help coming up with ideas.

    Besides there are plenty of beginners that aren't aware that not taking a pallet stun is an option.

    And for survivors most SWF play altruistically, that one forces them to play egoistically.