romones848484
romones848484
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- romones848484
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Comments
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@HighwayCatalyst said:
Are you dying but still getting a gold Unbroken emblem? Bc that's a bug
I'm not sure I didn't look but I have stopped losing them now so that issue went away
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@Dop3yshotz93 said:
https://forum.deadbydaylight.com/en/discussion/237548/im-losing-pips-while-safety-pipping
I'm not experiencing that same problem exactly oh, but I am however experiencing my rank number being different in the after game leaderboard then what it actually is and I'm sometimes not getting the Pips that I earned during that game. Both of these issues seem like a big problem.
Yes I am having that same issue as well if I'm one pip away from next rank,it show I ranked down even though I didn't.As for the pip problem I am no longer losing them so idk what happened
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Also BT/DS isn't much of a counter it only buys the survivor a few seconds it's not a true counter alot of killers will just leave you on ground and wait out the DS as for BT in alot of the situations it won't even activate like If you're a freddy as killer and the survivor is in dream state
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@AsherFrost said:
Trying to explain this game to some colleagues brought something into sharp focus for me.
Tunneling isn't bad.
Some of you won't see that as new information, others are already rushing to tell me how wrong I am. Here's my case
Camping is punished by the game. Camp hooks all match? You'll likely end up with a silver or even bronze chase medal, no matter what else you do.
Does anyone know the penalty for tunneling? Trick question, there isn't one. In fact, I would argue 99% of the time tunneling the first Survivor out will result in a higher score, better chance of winning, and yes, more bp.
Why? Because BHVR isn't out to punish tunneling.
"But Asher," you say, "what about DS? The anti-tunnel perk?"
Exactly. BHVR is so certain tunneling as a mechanic will happen that they gave survivors a trick to deal with it
"But doesn't that mean tunneling is bad?"
Depends, is doing gens bad? Everything from Dragon's Grip to NOED exists to stop or counter gen rushing, yet I wouldn't think to argue against fixing the generators quickly, they are after all the Survivor's objective, and the Survivor team is free to approach that objective in whatever manner they feel most efficient.
Killers have 4 objectives, should they not also get the freedom to approach that objective in the most efficient manner?
"But it's no fun being tunneled"
Sure, just like it's no fun being focus fired on as support in Overwatch or TF2. Just like I'm certain it's no fun to be sacked on your own 20yd line as the QB. So? You've got 3 teammates, 2 perks, countless pallets and windows, use them.
(This line removed as it seems I overestimated the average visitor to these forums ability to understand metaphor) no matter how nicely I ask when maining Mercy, if the opposing team sees me, they'll kill me asap. The difference between those situations and DbD is only in the amount of whining afterwards.
You want to stop tunneling? Play as a team. Just stop acting like it's somehow morally wrong for a killer to kill efficiently.
Tunneling is camping,killers who pretend to leave the vicinity and linger around the hook just to come right back and down the survivor without any chance to flee away is camping/tunneling
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@Zaytex said:
How is Bubba and Pig not fun to go against? You actually get to loop and play the game.
All I get are Spirits, Freddy's, Nurses and the occasional Huntress. They're all miserable.
Nurses require alot of skill,I respect good nurses because majority of them are just god awful
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I don't waste my time correcting words you easily see what I'm trying to message,but nice way to deflect from the obvious point
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@Zamblot said:
https://forum.deadbydaylight.com/en/discussion/comment/2020711#Comment_2020711
If you think BBQ and Chilli is OP, you don't know how to play the game. Practically every killer runs it and it's easy to counter
If it's so called not op then why does every good killer run it???? Do you read your mesgs or are you just that dense? Alot of times you're screwed due to that perk consider when trying to get a single gen done with two survivors left?
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@Zamblot said:
https://forum.deadbydaylight.com/en/discussion/comment/2020224#Comment_2020224
Bruh, BBQ and Chilli isn't OP if that's what you're insinuating. It's still a great perk, but wouldnt be nearly as big in the meta if it wasn't for its bloodpoint boosting ability and while I wish survivors had a similar perk (or that they just removed the bloodpoint boost and increased base bloodpoint gain by a fair amount for both sides) I can't blame anyone for running it. Its just a fun perk that gives you freedom with other killers and their builds with more bloodpoints, what is the issue?
How is it not an op perk? It does two things,guess what if a survivor wants to brink a token building perk that's all those perks do is stack that's it
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@KayTwoAyy said:
https://us.v-cdn.net/6030815/uploads/F6WX7LVESO1D/capture-jpg.jpg
Thought I'd run a nice game of Speed Limiter Billy last week. Threw in the Glenvale offering just to give myself a smaller map--reduce the time it would take me to find survivors.
With 6 seconds left on the lobby timer, two survivors immediately swapped characters to ones holding keys.
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I had queued up for killer with the mindset that I didn't care how the match would end. If the survivors gave me a good enough run-around I might have even let them all escape intentionally. I just wanted to practice curves.
But when these survivors key-swapped they threw down the gauntlet. What they did was the equivalent of saying "at least two of us are escaping, and theres nothing you can do about it." ...and I just couldn't let that happen.
SWFs like this are not looking to play ball, and they sure as hell don't care if I have a fun game. So why should I ensure the same for them?
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The health of this game, and its community, seems to ride on unspoken agreements that players will always keep the opponent's best interest at heart--or at least in mind. But thats just not good enough.
I hope BHVR continues to assess the balancing issues in DBD, and that they do not overlook outliers or niche synergies, just because they are seen so infrequently. It is not too noble a goal to prevent even the most infrequent of circumstances from ruining a players' experience.
You're running bbq and chilli shut up
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@WalkedMoss92 said:
It's one of the absolute worst things to go against as killer. They always end up being super toxic and cocky because I missed one hit and they just completely gen rush the entire game. Can there PLEASE be some kind of setting to not go against these tryhards. Can I just go against solo que players PLEASE.
It just becomes more unfair for killers when they go against Swf because they just tell their friends everything that's happening or they encourage them to gen rush more. This game is already survivor sided and it just becomes more and more frustrating by the minute when I have to got these types of players.
And yes, I would rather wait twice the amount of time for a lobby just so it isn't a Swf team.
Get better quit crying
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Why don't you stop writing like a douche and realize how pretentious you sound on a game chat forum
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@D3spair said:
BHVR can't you guys make the overall grind lesser for newer players or Player who has jobs? I work like 8 hours on weekdays and I can't see how to get my remaining killer to get all the Perks or Complete the tome by the current deadline. I'm just speculating here but are you guys intentionally making the tome grindy af so that people like me buy auric cells to raise it??
Anyone else with the same sentiments? Not everyone is a streamer who can play the game 12 hours everyday or not everyone wants to play 12 hours a day just to grind!
Have a friend play on your account
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Listen wether you like it or not,you just arnt a good killer,get better
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@chadbeastofprey said:
https://forum.deadbydaylight.com/en/discussion/comment/1970502#Comment_1970502
yeah i agree and also the killer should be able to see the survivor's item add ons and all of their perks
Then why can't survivors see the killers before the match begins? The double standard is ridiculous,how many one hit killers are there where healing is pointless? Killers need to quit crying
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@Leachy_Jr said:
I'm pretty sure that Ive made a post about this already, but recently Ive been seeing a lot more medkits. Probably because of how absurdly good they are and how they pretty much destroys a killers split pressure.
Having 2 or more medkits means that any chance of preventing a heal is gone and gens will go by faster due to the mass reduced healing time and increased chase times. Now that's their purpose, which isn't an issue, but to the extent they do it too is an issue.
To sum it up, they do their job too well and makes it hard if not impossible to get good pressure on a map against people who just rapidly heal. Splitting heals across multiple survivors isn't possible when the entire team can be fully healed in something like 30 seconds flat.
(Also get the "hurr durr killer main complaining" speech out)Run Franklin's then,there are ways to counter everything so stop the crying
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@Dragonshensi said:
I don’t know what I’m doing wrong. I can barely move in a match before two gens are already popped. I chase someone and instantly another gen is popped. I hook someone, takes time for them to die, immediately another gen pops and another person off the hook. The minute I chase someone I know I’m going to lose the match cause the others will just gen rush. This is very disheartening for a Killer. I’m level 13 but can’t get any higher and I’m constantly getting survivors that outrank and outclass me. It got to the point where I downed the last person in the match and just dropped them by the gate. What’s the point? This game feels very unfriendly to new Killers and the learning curve is massive for Killers. Even bad survivors can still rely on their teammates to pick up their slack. Any tips or anything? Am I really going to have to spend a buttload of money on characters just to get decent perks? It’s just real depressing that I constantly hook many players, break gens and pallets, the whole nine yards and still walk away with nothing.
@Dragonshensi said:
I don’t know what I’m doing wrong. I can barely move in a match before two gens are already popped. I chase someone and instantly another gen is popped. I hook someone, takes time for them to die, immediately another gen pops and another person off the hook. The minute I chase someone I know I’m going to lose the match cause the others will just gen rush. This is very disheartening for a Killer. I’m level 13 but can’t get any higher and I’m constantly getting survivors that outrank and outclass me. It got to the point where I downed the last person in the match and just dropped them by the gate. What’s the point? This game feels very unfriendly to new Killers and the learning curve is massive for Killers. Even bad survivors can still rely on their teammates to pick up their slack. Any tips or anything? Am I really going to have to spend a buttload of money on characters just to get decent perks? It’s just real depressing that I constantly hook many players, break gens and pallets, the whole nine yards and still walk away with nothing.
If you're going to main Trapper,I suggest patrolling 3 close gens and trapping that area,that's what I do when I use him,I main pig and get 4k all the time so ignore the whiners,yes you will get gen rushed by swf teams that's just the facts but saying you can't win at all,suggests you need to get better.
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@DjangoTheGhostface said:
Now deep down everyone knows that true but what some of you may not know is that after this patch....its still true.
Ive progressively seen more and more people post about it being unplayable. I haven't been able to play in about a week but after the patch i almost exclusively played survivor because killer can be such a chore (ironically survivor gameplay literally revolves around chores)
Ive been a survivor main since the blight did the impossible and made me more interested in playing a new survivor than the killer, but not only do i not play perfectly i don't even try. Still, mostly escapes. As a solo, duo, and trio. And this was even with the disappointing lack of baby nurses. I keep hearing how bad the hitboxes are and yeah they are bullshit....like they've always been? I realize its PC players who are mostly complaining but ive seen my friends use this as an excuse for why they die too.
All im saying is maybe survivor is too hard for you guys...maybe try killer? We could use the reduced que times
I think everyone is missing the point here,it doesn't matter if you are good or not the fact is this game has wayyyy to many issues.Bad hits through pallets is still an issue yet they supposedly patched this.I don't mind getting beat by a good killer,I just want the hits to be fair,I know killers are struggling still because I'm seeing rank five killers tunneling more frequently because of gens being popped quickly.Behaviour simply doesn't care about good gameplay as long as the money keeps rolling in.For anyone saying survivor is easy at this point is ridiculous I'm a rank two survivor and struggle to maintain pips at this point due to constant issues,and of play with a swf team,and good killers and their gameplay heavily out shift the the weights and balances of this game.Yes killer is much harder to play but if you're good enough a 4k is no issue at all